Remove some commented out code.
Add a GameState object, which loads some common things.
Made some models.
Update the models. Try to add a texture packer.
All of battleground things.
Add ground movement.
Write scripts to steal speech from google translate. >,<
Extracted speech files.
Speech “algorithm”.
Speech is synchronous with the render loop now.

Add example of speech to BattleScreen.
Changed Speech to be a singleton, since we’d be outputting speech from many places.
Add touch detection for Units.
Update BattleScreen to use the new Speech system.
New speech files.
Add unit handling code.
Fix the manifest, and make the view landscape.
Merge branch 'feature/battle_ground' into develop