Documentation.
Re-adding IConstructs.
Migrated framework level classes to framework package.
Begun world, graphics updates.
World work. New test.
Additions to graphics management.
Updated physics test using new World system.
Only trigger keyboard press and release once.
Utility additions.
Cleant up flicker in physics test.
Cleant up B2Body ownership.
Cleant up Camera internals.
Finishing up for the night.
Cleaning up.
Asset library foundation.
Done for the morning.
Defined starting GameplayState.
Being counter for demo.
UIElements.