Bluespace wormhole projector
- emits quantum-coupled bluespace beams
- high research requirements: combat 6, materials 6, bluespace 4
- sprites by Nienhaus. Big thanks!
- electrodes now colored with the color var
Merge pull request #1 from tgstation/master

ketchup
Fixes unreported issue with get_ghost
Get_ghost was not returning the ghost if players were disconnected from the server while ghosted
Adds a fucktonne of AI death sprites
Minor changes

-Changes Clown 1 Death to be less blinding
-Changes the LEDS on the sides of all the death sprites to be off
More changse

-Red October and Clown 2 now look like actual errors
Stop Sounds usable by any holder
DO YOU LVE ME NAO
Fix for storages and equip

Yeah
Fixes AI canUseTopic() without camera exploit

Fixes runtime in ai/Life()
Add support for the DMM multiple tiles on one turf underlaying
Fixes #6097 by adding a necessary argument
Killer tomatoes :

* Prevent killer tomato from spawning inside nullspace
* It's now impossible to eat an awakening killer tomato
* Fixed been able to spawn lots of killer tomatoes by spam clicking the tomato object

Drones :

Prevent an edge case which would lead to a client spawning as drone in null space

Brains :

Makes brainmobs qdel instead of piling up inside the brain object
Merge remote-tracking branch 'upstream/master' into wormholeProjector

Conflicts:
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
Minor optimization
Made obj/item/weapon/storage call ..() on New()
Made the stripes on the Odysseus mech's legs blue instead of green.
MO19 Fixes #5

Changes lots of areas around so they have their own gravity rather than a grav gen room someplace. Since this is done throughout the whole map we got a lot of line changes.
Ok reverting this shit

Disregard this you know what i do
Merge branch 'master' of https://github.com/tgstation/-tg-station into Chems