[DON'T MERGE] THE JAMMIN BRANCH STRIKES BACK; Adds Crystal and Hotline to the game

![emot-siren](https://cloud.githubusercontent.com/assets/4081722/4433275/cdd56382-46cc-11e4-897e-e9344b378c55.gif) SOME OF THIS SHIT IS UNSTABLE AS FUCK AND MIGHT NOT WORK RIGHT/MIGHT BE UNBALANCED AS HELL/MIGHT BE COMPLETE SHIT/MIGHT CAUSE GOATSE TO APPEAR ON SCREEN EVERY 5 SECONDS. BE WARNED. ![emot-siren](https://cloud.githubusercontent.com/assets/4081722/4433275/cdd56382-46cc-11e4-897e-e9344b378c55.gif)

Remember a year ago when we did the gamemode jam? Remember how we only got "end the game as fast as possible"-agents out of it? These were the two other not shit gamemodes in the pack. Pete disappeared so the jammin project went down the drain.

These are largely untested so be warned. this is mainly to get feedback on the concept and play of the gamemodes anyways.

HOTLINE: by @Petethegoat 
The singularity is upon us: an AI at Centcomm has achieved superintelligence. Follow it's sadistic instructions and maybe there is some hope of survival.

CRYSTAL: By @Giacom 
There are 3 crystal zealots each with their own unique crystals, which have powers that you can activate by clicking while in your hand. Each zealot must collect 2 crystals to complete their objective; they can find more crystals by examining their own crystal and it will glow depending on how close other crystals are.
It could make it incompatible for mixed game modes though. 

See: admin anti-meta

Sent from my iPhone

> On Sep 28, 2014, at 9:40 AM, "paprka" <notifications@github.com> wrote:
> 
> In code/game/gamemodes/hotline/hotline.dm:
> 
> > +	initialhumans = player_list.len
> > +
> > +/datum/sadistic_objective/suicide/CheckCompletion()
> > +	if(player_list.len <= initialhumans - 3)
> > +		return 1
> > +
> > +	return 0
> > +
> > +
> > +/datum/sadistic_objective/nuke
> > +	level = 5
> > +	alert = "Detonate the station nuke. The code is 00000."
> > +
> > +/datum/sadistic_objective/nuke/Announce()
> > +	..()
> > +	var/obj/machinery/nuclearbomb/nuke = locate() in world
> pretty sure the syndie nuke doesn't spawn without it being nuke op gamemode
> 
> —
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