test results
remove unused "changes" handlers.
update results
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EGA/VGA emulation now emulates CGA modes the way VGA cards usually do
it: 320x200x4-color mode is handled with odd/even mode the same way
alphanumeric mode is handled and each group of 8 pixels spans bitplanes
0 and 1. 640x200x2-color mode is handled the same on VGA as the MCGA
640x480x2-color mode, where all bitmap data is written to bitplane 0,
only that the CGA version of the mode has A13 remapped for CGA
interlacing.
completed machine=vgaonly DOS VM save/restore tests in Windows 3.11 and
Windows 95. Looks like my CGA fixups allow it to work for all standard
VGA modes now, at least when machine=vgaonly.
DOS VM tests completed: machine=svga_s3
more test results