Initial work on a portable computer (carried in player inventory) to test the API.
Merge pull request #313 from rmellema/master

Added fixed native libraries for Mac.
Updated FreeBSD native library.
Patched native libraries for Linux.
Merge branch 'master' of github.com:MightyPirates/OpenComputers
Dynamic Maze Generator
Update loot.properties
API CHANGE: Added name getter to item descriptor, in case they're obtained via api.Items.get(ItemStack) an that's of interest.
Added some warning so the assemble button tooltip, mentioning recommended parts (screen, keyboard, gpu, filesystem).
Added creative tier robots, assembled (instantly) using a creative case.
Fixed #316.
Added check for native lib validity when failing to extract because it is read-only (e.g. opened in another process).
Should fix #322.
Added third parameter to Geolyzer to control whether to ignore 'replaceable' blocks (except fluids), such as grass or vines.
Should fix #323.
Added primitive globbing to simple shell.
Exposing 'filesystem.segments' (splits path into its parts).
Fixed filesystem.path to keep leading slash if present.
Made cp program multi-source capable.
Added verbose option to rm program.
Fixed kernel for LuaJ, closes #324.
Don't trigger GC in LuaJ to avoid lags.
Slightly raised worker thread priority from minimal to somwhere inbetween normal and minimal, to reduce the likelyhood of the worker threads starving during server starts.
Merge branch 'patch-1' of git://github.com/ReTeYeZ/OpenComputers
Merge branch 'patch-2' of git://github.com/ReTeYeZ/OpenComputers
Added .lua file extension to maze program.