No idea what is going on here git
Merge remote-tracking branch 'origin/chess' into chess
New working chess app + scene - Game Board shows!
Chess board working with all pieces on display (on Win32 at least)
changes made to make iOS build work with board and pieces (though it doesn't show up right)
FIRST SUCCESSFUL OS X TARGET BUILD!
MAJOR - all three builds working at once Mac OS X, iOS6 iPhone simulator and iPhone iOS7 5c
cleanup
MILESTONE - working on iPad2 iOS 5.1 (using 5.1 or 6.1 sdk) and iPhone 4S ios7 (running 6.1 sdk only - 5.1sdk does NOT line up graphics proper)
added TouchableSprite
Knight moves, but steals the click from the rook
Refactored classes to be 'right', fixed touches to where rook and knight can distinctly be picked up, etc
all pieces moved from CCSprite* to chesswiz::Piece*
Also created vector of pieces and took a first pass at consolidating GameScene start code.
got build on mac working after nonsense on win32 - webview failed to include for the first time on this build (wtf?)
xcode changes
scheduler is now private
Merge branch 'chess' of https://github.com/TwinBeaks/projects into chess
pre-butchering
Rook moves properly BOARD WORKS and enhanced TouchableSprite
PIECES AND BOARD ALL MOVE PROPERLY but not with chess rules yet