[JK2SP] Some minor cleanup and fixes with the weapon loading code.
[SP] Removed the remnants of the NV point sprite and 3D texture support.
[MP] Removed the remnants of the NV point sprite and 3D texture support.
[SP] Fix console frac float comparison
[MP] Port SP's console transparency code to MP
[SP] Console no longer uses frac in determining opacity.
Renamed the cvar for this fix.
SetColor call now sets RGB to 1.0f instead of 0.0f, as it should.
[MP] Console no longer uses frac in determining opacity.
Renamed the cvar for this fix and set its default value to 1.0 to mimic basejka MP.
SetColor call now sets RGB to 1.0f instead of 0.0f, as it should.
[MP] Clean up gamecode VM swapping
[MP] Move FloatAsInt to q_shared, only need one copy
Update README.md
Merge pull request #526 from BSzili/master

Removed the remnants of the NV point sprite and 3D texture support.
Update codeJK2/README.md
[SP] Fixed font loading on big endian platforms.
[MP] Fixed font loading on big endian platforms.
Merge pull request #527 from BSzili/master

Fixed font loading on big endian platforms.
[MP] Clean up VM handling
[SP] Add right margin to console version string. Very aesthetic. Wow.
[MP] Add right margin to console version string. Very aesthetic. Wow.
[SP] Add TAG_MINIZIP for unzip allocation operations.
Fix sys_unix not using TAG_LISTFILES.
[MP] Add TAG_MINIZIP for unzip allocation operations.
Fix sys_unix, win_main, and win_main_ded not using TAG_LISTFILES.