CreatureType CREATURE default expression to MVEL
Fix issue default spawnlistentries 0-0-0-0
Fix issue with entities spawning uncontrollable as they were not counting towards their caps
temp Commit... working on spawn bug come back to this
Add Command effectivespawnlist generates a 'spawnlist' for the area surrounding the player based on simulating the spawning process
Format:
/jas effectivespawnlist <Player=CommanderSender> <CreatureType=*> <cycles=3> <ChunkDistance=8>
/jas effectivespawnlist <CreatureType> <cycles> <ChunkDistance>
/jas effectivespawnlist <CreatureType> <cycles>
/jas effectivespawnlist <CreatureType>
Merge branch 'feature/effectivespawnlist' into dev15