Removed unnecessary commented out lines.

Moved the loose functions in Initialise.sqf to separate files.
Limited distance for Dead Man's Switch, Clacker and cellphone.

Solving https://github.com/CorruptedHeart/LHM_Insurgency/issues/5 and https://github.com/CorruptedHeart/LHM_Insurgency/issues/4
Automatically assign IED component in creation dialog when double clicked in the inventory.

Solves https://github.com/CorruptedHeart/LHM_Insurgency/issues/6
Added proper naming for IED magazines, to make it easier to see what IED is what.
Made it possible for IEDs to be linked to clackers, if a player drops his clacker, someone else can pick it up and detonate his IEDs.

Need an interface for clacker to allow selecting of IEDs to detonate.
Dead Man's Switch now correctly works when unit is kiled, when unit is out of range and when unit doesn't have a dead Man's Switch but places an IED that requires one.
Now allows trigger components that don't have additional functionality, set it in the IED creation screen.
Removed items added to IED construction from list.

Fixes https://github.com/CorruptedHeart/LHM_Insurgency/issues/7
Configured Tripwire IEDs, chose different A3 models for IED placement and models.

Fixes https://github.com/CorruptedHeart/LHM_Insurgency/issues/1
Added better weighting for components and finished IEDs

Solves https://github.com/CorruptedHeart/LHM_Insurgency/issues/3
Fixed error with clacker IED being removed from clacker if out of range and attempting to use clacker.
Improved the IED creation dialog, looks a lot better now.
Sped up initialisation by spawning it.
Spawned IED_OnCreate code to allow sleep to be used.
Disabled simulation on setup objecct to avoid damaging other objects when setting up.
Added IED and IED component crates.
Improvements to placement of IEDs.
Moved the dialtone sound to around the unit's head and in front of it and cut the volume in half. Due to MP testing that showed it was extremely loud.
Fixed wrong optimisation attempt.
Created a new progress bar interface for creation of IEDs.

Added time to creation of IEDs.