changes to client for server side message changes
Merge pull request #54 from timkettering/master

changes to client for server side message changes
A little restructuring of drawing routines for player. Draw wall/chat messages on screen for a few seconds.
Fix key conflicts between game and console state while still allowing continuous move
Fix bug as result of conflict for state sending.
Oops, set stateChanged to true on change.
Move globals to proper place