Bandana and mask
Changes to Mops

- Mop bucket can now be locked into place and unlocked correctly by
activating it, lessening risks of clown hijacking it or people bumping
into it
- A lot of messages were unfucked
- A few sanity checks added
- Mop now actually uses up reagents as it mops
- Slapping someone with a mop will dry it but cause all reagents on the
mop to affect them (polyacid mop buckets anyone ?)
- Sanity checks on mop itself are less goofy
- Mop code is a strong black woman who don't need no super calls
WHO THE HELL MADE GHOSTS CALL ATTACK HAND

Fixes #1313
Re-added super calls
Changelog
Merge pull request #1311 from dylanstrategie/Mop

Changes to Mops
Get rid of some scripts, update tech origins.
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Merge pull request #1314 from Iamgoofball/patch-3

WHO THE HELL MADE GHOSTS CALL ATTACK HAND, Fixes #1313
Merge pull request #1310 from Lokiamis/Bandana

Red bandanas added to security wardrobes and gasmasks made adjustable
Better admin loggin for paper images.
REMOVE WORLD.LOG, CRUISE CONTROL
Paper parsing code rewrite, more flexible and less prone to XSS.
POOOOOMF

Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge

Conflicts:
	code/modules/paperwork/paper.dm
Changelog.
Paper logging of what was added as img
Fixed resisting out of constraints

- All messages now correctly use <span>
- Redundant checks and calculations removed (closet breakouttime value
was not checked. I ASSUME it's right)
- There's now a clear message if you fail to break out of your
restraints
Merge pull request #1318 from dylanstrategie/Resisting

Fixed resisting out of constraints
Viscerator grenade
Merge pull request #1320 from Lokiamis/viscerator

Viscerator Grenade