[Thumb2] BXJ should be undefined for v7M, v8A

The Thumb2 BXJ instruction (Branch and Exchange Jazelle) is not
defined for v7M or v8A. It is defined for all other Thumb2-supporting
architectures (v6T2, v7A and v7R).



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218445 91177308-0d34-0410-b5e6-96231b3b80d8
[x86] Teach the new vector shuffle lowering a fancier way to lower
256-bit vectors with lane-crossing.

Rather than immediately decomposing to 128-bit vectors, try flipping the
256-bit vector lanes, shuffling them and blending them together. This
reduces our worst case shuffle by a pretty significant margin across the
board.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218446 91177308-0d34-0410-b5e6-96231b3b80d8
Details that -debug-only is not available when LLVM is built with --enable-optimized

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218447 91177308-0d34-0410-b5e6-96231b3b80d8
Update my previous commit to fit 80 cols...

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218448 91177308-0d34-0410-b5e6-96231b3b80d8
[x86] Teach the new vector shuffle lowering to use AVX2 instructions for
v4f64 and v8f32 shuffles when they are lane-crossing. We have fully
general lane-crossing permutation functions in AVX2 that make this easy.

Part of this also changes exactly when and how these vectors are split
up when we don't have AVX2. This isn't always a win but it usually is
a win, so on the balance I think its better. The primary regressions are
all things that just need to be fixed anyways such as modeling when
a blend can be completely accomplished via VINSERTF128, etc.

Also, this highlights one of the few remaining big features: we do
a really poor job of inserting elements into AVX registers efficiently.

This completes almost all of the big tricks I have in mind for AVX2. The
only things left that I plan to add:

1) element insertion smarts
2) palignr and other fairly specialized lowerings when they happen to
   apply

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218449 91177308-0d34-0410-b5e6-96231b3b80d8
Add aliases for VAND imm to VBIC ~imm

On ARM NEON, VAND with immediate (16/32 bits) is an alias to VBIC ~imm with
the same type size. Adding that logic to the parser, and generating VBIC
instructions from VAND asm files.

This patch also fixes the validation routines for NEON splat immediates which
were wrong.

Fixes PR20702.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218450 91177308-0d34-0410-b5e6-96231b3b80d8
[mips] Add CCValAssign::[ASZ]ExtUpper and CCPromoteToUpperBitsInType and handle struct's correctly on big-endian N32/N64 return values.

Summary:
The N32/N64 ABI's require that structs passed in registers are laid out
such that spilling the register with 'sd' places the struct at the lowest
address. For little endian this is trivial but for big-endian it requires
that structs are shifted into the upper bits of the register.

We also require that structs passed in registers have the 'inreg'
attribute for big-endian N32/N64 to work correctly. This is because the
tablegen-erated calling convention implementation only has access to the
lowered form of struct arguments (one or more integers of up to 64-bits
each) and is unable to determine the original type.

Reviewers: vmedic

Reviewed By: vmedic

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D5286

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218451 91177308-0d34-0410-b5e6-96231b3b80d8
Add llvm_unreachables() for [ASZ]ExtUpper to X86FastISel.cpp to appease the buildbots.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218452 91177308-0d34-0410-b5e6-96231b3b80d8
Add missing attributes !cmp.[eq,gt,gtu] instructions.

These instructions do not indicate they are extendable or the
number of bits in the extendable operand.  Rename to match
architected names.  Add a testcase for the intrinsics.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218453 91177308-0d34-0410-b5e6-96231b3b80d8