Cleaned up keymapping a little bit
refactoring, damage/destruction for map objects
better walk bobbing
renamed panda configuration file
Fixed bugs, added ABTF map (floor works, no mines)
new picture
switched icon format to bmp for cross platform display
added some new WIP models to repository
Merge branch 'master' of https://github.com/assertivist/pavara
merge pov's bloom merge
added SublimeText project files to .gitignore
a little refactoring
clean some stuff up, made sights more visible with color inversion
huge changes to leg animation, walk cycle that actually makes sense
stashing some work between machines
fixed up the walk animation more, added an animation for walking backwards
Merge branch 'master' of https://github.com/jonathanvoss/pavara
initial icebox: the game commit
not quite there yet
almost-working prototype, run the server then the client to test