Version info updated for week 36; networking::PacketManager class added for the client; Starborn::on_packet_received() added; Starborn::on_disconnect() added; constants::PACKET_FILELIST renamed to constants::PACKET_FILE_CHECKSUMS; Fixed a bug where packets were not being encrypted correctly; Fixed a bug where packets were not being read correctly; encryption keys are now sent when a player connects, instead of every packet; components::Network class added; networking::Packet::reset_size() removed; entities::Player now inherits from components::Network; entities::Player::get_socket() removed; networking::send_key() added; constants::PACKET_KEY added; entities::StarbornPlayer now inherits from components::Network