Support for various 32F texture formats
- R32F, RG32F and RGBA32f
- Only tested under OpenGL
Various cmake fixes
- Output tool binaries under build folder
- Fix rooting of bgfx project
Enable full OpenGL shaders in shaderc
- Do not set gles flag when no D3D profile set
- Ignore "in" keyword when parsing for uniforms
- Only tested under GL, need to test ES platforms
- Need to clean up and test path for selecting GL/GLES