Added Play button and deleted useless buttons
Board: added initSprites(), changed constructor, changed collision checker to range, added resetting to sides after collision, changed updateScore() to use defined method in Sprite.
Sprite: changed constructor to accept score as an argument, changed update score to return the updated score (may be useful at some point), added .equals() and .hashCode().
Added Home image v1, Deleted Play button
Removed switchRoles(), role switching is now handled by initSprites().
Created method to handle resetting of sprites. Allows us to potentially add a time limit reset.
Added new view package
Started activity
Started on SurfaceView. Added getters for Sprites in Board.
SimpleTagActivity added
Ooops added the game xml
Added boundary checking.
Added a button for play
Merge remote-tracking branch 'origin/master'
Made the button bigger
set onClick
More in Simple Tag Activity
Added SimpleTagActivity to manifest.
More simple tag activity fixes
Even more simple tag activity stuff
Added code for buttons