Removed C++ side logic. Going to simply call inline as3
Added inline as3 calls. Needs tested. Link swc whose module can call the C gl headers. Also link .as (think we need the assoc .abc somehow linked). Calling the c headers should call the as3 side gl headers which then manipulate the context3d as desired. Testing should involve compiling and linking the swc to HelloTriangle.as and simply calling the gl headers on the swc's c module