Game-Breaking Bug Fixes

Player object has been fixed -  unnecessary properties and behaviors
removed. Removed all Tic-Tac-Toe code
from Gameplaystate (should have been removed FIRST!), also placed the
Texture player_ property back onto the stack (instead of heap).

Added objects to project:
Texture object [Status: Functioning]
Player object [Status: Functioning]

Note:
When implementing new feature sets or mechanics - do so INCREMENTALLY.
Trying to add a player object, background image and moving player on
screen all at once is what caused this bug and in turn this bug has
killed 12 to 16 hours of development time.

BABY-STEPs

:-)