Beginning work on the D3D implementation
Deleted old unnecessary files
Remove D3D and prepare for new CryEngine renderer
Clean plugin down to a minimal base implementation
Basis of the new rendering system
Should fix the crashing issue
Formatting and bugfix
Fixed segfault errors, now on to rendering
Working, rendering google
Update readme.md
Updated the test rendering code
Merge pull request #1 from kidovate/dx11render

Merge new DX11 renderer into master