Added base McRegion classes
Added setting to select the default level format
Bumped API version to 1.2.0 (backwards-compatible changes, related to level formats)
Fixed a few typos in McRegion
Added proper chunk saving in McRegion
Added block order detection, added support for non-sectioned level formats
Reuse McRegion classes on Anvil
Fixed typo, BLockLight -> BlockLight
Added caching to non-converted network chunks
Fixed Tiles/Entities not using the correct chunk type
Added threaded chunk sending for all formats
Removed SimpleChunk from generator, core, use binary representation of chunks
Tuned generator to use a better way to process chunks, closes #1807 #1794 #1740 #1741 #1685
Merge pull request #1801 from PocketMine/McRegion

Added multiple level formats support, implemented McRegion