Use unsigned long int instead of unsigned long long int on LP64
platforms. This avoids warnings when compiling with -pedantic.
Fixes BZ #211926.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@14732 a5019735-40e9-0310-863c-91ae7b9d1cf9
Fix up the wrapper for getdirentries64 a bit so as to avoid false positives
from it.  Unfortunately I can't tell why this was happening.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@14733 a5019735-40e9-0310-863c-91ae7b9d1cf9
OSX 10.10: intercept memchr in libsystem_platform.dylib.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@14734 a5019735-40e9-0310-863c-91ae7b9d1cf9
Add a lot more intercepts.  Very crude.  I am sure this is merely
hiding a whole bunch of problems in the Darwin syscall wrappers.  In
particular it suppresses all invalid address errors arising from
AppleIntelHD4000GraphicsGLDriver.dylib, as it appears that maps
hardware into user space and aspacemgr doesn't know anything about it.



git-svn-id: svn://svn.valgrind.org/valgrind/trunk@14735 a5019735-40e9-0310-863c-91ae7b9d1cf9
Add test cases for VFPv4 VFNMA, VFNMS added in vex r2995.
Pertains to #340807.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@14736 a5019735-40e9-0310-863c-91ae7b9d1cf9
Fix typos in a comment


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@14737 a5019735-40e9-0310-863c-91ae7b9d1cf9