sjgsdg
Merge remote-tracking branch 'remotes/origin/Windows' into CarlH

Conflicts:
	Breakout/Breakout/Scenes/GameScene.cpp
sdg
Merge remote-tracking branch 'remotes/origin/Windows' into CarlH

Conflicts:
	Breakout/Breakout/Scenes/GameScene.cpp
* Added ScoreComponent
* Added AudioComponent
* Able to play sound when colliding
* Score when colliding
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows
2D fix
Merge branch 'Erik' into Windows
Added a playercomponent
Added a (almost) empty scene for menu
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows
APA CARL
Light changes
Merge branch 'Windows' of github.com:CarlRapp/Agile into Windows
* Addded an INVISIBLE_WALL
* Changed the game a bit
* Made the wall.obj longer
* Removed code from projectile
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows
dfhgdfh
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows

Conflicts:
	Breakout/Breakout/ComponentSystem/EntityFactory.cpp
	Breakout/Breakout/Scenes/GameScene.cpp
	Breakout/Breakout/Scenes/GameScene.h
Fixed lights
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows

Conflicts:
	Breakout/Breakout/ComponentSystem/System/ProjectileSystem.cpp
Pre demo