Powers persist when the world glitches
Created and positioned a minimal HUD
Made the HUD recursive...

Well the hud is made up of components, and each component is also made
up of components, and they just call draw functions recursively forever.
Merge branch 'master' into HUD

Conflicts:
	main.lua
Made World, Score, and Timer show real values
Component is a closed loop.

Also, added item counter with a letter as a stand in.
Pulled timer into map, as it should be
Lower terminal velocity

and only apply it in the downward direction,
also everyone was too fat.