Adding own font rendering
stuff
custom font rendering seems to be working
Slow font rendering working...kills pi
Font bugs fixed and font atlas working
Fixed bug in drawing of font, works much better now
Improved halo area stability
Small changes
Correcting aspect ratio issues
Fixed mover radius
communication declartion changes
Changed from double to float for calculations
Made mover radius account for particle radius
interupted...
Cleaning up params struct
refactored neighbor grid
Adding ability to cycle through parameters
Passing around render_state as needed for key callbacks
Need to deal with callback order issue when updating parameters...
blarg...