empty the loadUp function and change the name to load game
Add loadEmptyBoard function to GameController

* call loadEmptyBoard function on window load
* add test for loadEmptyBoard
Wrap render and clearboard functions in GameView object
ignore _site files
Remove console.log from controller
add start and pause buttons
Put GameController in a constructor function, instead of an object
Add initialize and addButtonHandlers functions to GameController

* addButtonHandlers initializes start and pause buttons
Game initializer should load on document ready
Convert tests to handle the GameController in constructor function form.
Add tetrisBoard fixtures before and remove after controller tests
test loadEmptyBoard and attachButtonHandlers in controller
include jquery and jasmine-jquery for testing purposes
GameController should track a currenPiece
Change loadEmptyBoard to renderBoard
Add createPiece to GameController, with test
Remove whitespace
runGame creates a piece with a random tetromino pattern
Bind scope of this to GameController object when adding event listeners
Creating a piece should activate its tiles on the tetris board