Initial commit
Init Project
Engine Framework Doing
Camera follow doing
resolve control layer and gamenode
Collider Propotype Done
Adjust camera problem, remove global camera-ralted vectors
Refactoring
Skybox Terrain refactoring done
add skybox jpg
scene organization done
before construct hierachy & physics
hierachy implementation buggy?
.
hierachy debugging
..
hierachy done
raw physics done
before big refactoring about GameNode organization
zerg impl