Make queue delay time do nothing unless it's explicitely set, and add a warning when it is.
Merge pull request #303 from virtual-world-framework/disable-queue-delay-time

Make queue delay time do nothing unless it's explicitely set, and add a warning when it is.
Call extractRotationAndTranslation at the beginning of every navigation method

Navigation relies on having a distinct yawMatrix, pitchMatrix, and translationMatrix to work with.  We had been updating these at the end of every update to the navObj tranform, but that ignored the case where the worldTransform changed because the parent transform changed.  This commit fixes that.
Merge pull request #308 from virtual-world-framework/branch/fix-navigation-when-navObject-has-parent

Call extractRotationAndTranslation at the beginning of every navigation method.
Merge pull request #309 from virtual-world-framework/mars-game-staging

Mars game staging
Correct the proper placement of the echelon identifier in the
MIL-STD 2525 symbol id.
Add a function to the mil-sym view file to fetch the icon based on
the MIL-STD 2525 parameters and modifiers.
Removes incorrect Ring property

Kinetic documentation for the Ring class was wrong
Sets up the user interaction events correctly

The stage events are no longer set up by default, must set the
enableEvents property on the stage
Attempts to set a size for most all drawing objects
Updates for PR, and updated isKineticClass to be flexible
More updates for the PR
Removes extra semi-colon
Removes obsolete code
Swaps tabs out for spaces
Adds a var for the mouse being down
Fixes for the drawing shapes
Check the image property for validity before setting