Moved scene

Updated Player in new secene
Morning Commit
Reorganized PlyaerControl
Dashing implemented
Wall Slide Implemented No WallJump
Double Jump and Wall Jump Implemented

Physics a little wonky still
Movement Scripts working alright

Dash Jump, Air Dash, Double Jump all implemented
Merge remote-tracking branch 'remotes/origin/Kevin' into jason

Conflicts:
	Assets/Prefabs/player.prefab
	Assets/Scenes/TestPCG.unity
	Assets/Scenes/scene_Test1.unity
	Assets/Scripts/playerControl.cs
Merged Both Branches and added sprites
Updated Player Script
Merging Files
Adding in PC1
Merge branch 'jason' of https://github.com/WakeskaterX/EvoDash into jason
Fully Merged
Full Commit with everything up to date
Merge branch 'Kevin' into jason

Conflicts:
	Assets/Scripts/playerControl.cs
Prefabs/player.prefab
Updated player controller
Merge branch 'jason' of https://github.com/WakeskaterX/EvoDash into jason
Added Sprites, fixed PlayerControl.cs