added center of mass seek, put all velocity functions in one method, added a first person flying perspective, attempted to create separation and also soft boundaries but failed on those two
Merge branch 'master' of git:zombience/boxflocking

Conflicts:
	Assets/Scenes/test.unity
	Assets/Scripts/FlockSettings.cs

uhh, yeah, having merge problems and it's killing me. i'm committing and i hope it isn't a mess :p