First Commit
First Commit for .h files
test commit
new line
more stuff
happy new years
collisions working better now
sprite stretching
minor change
Disabled title bar information
no more call to getWindow() in every iteration of the loop
Pan and zoom added.
Better texture management system
Added button component and fixed a major bug that made planet picures display off the origin.
There is no need to reset the origin when resizing a sprite.
Added UI system
Added some inheritance to the system, but it's not working right
Change back to traditional oop style
Fixed lambda functions and iterators
Added UI system and some basic code for the collision system
Improved SlotMap, but still need to update slot when removing objects