Switched from table to canvas.
Cleared Game._interval so no stacking
Movement GET!
Moving is now a function

Moving is handled through a function. (Cleaned code)
Merge pull request #2 from ShaneSteszyn/gh-pages

Moving is now handled in a single function instead of 4. Scales nicely for diagonal movement as well
Population function and collision fixes.
Player colour change.
Started AI
Wrote up IDing system
Merge branch 'gh-pages'

Conflicts:
	README.md