Use IDs and Maps for everything that has an ID + small refactor
Add rotating whole rooms
Make some fields strict
Small refactor
Add translating rooms
Refactor
Only print plane ID when clicked
Print room ID when clicked
addPointCloud: Make sure a cloud with that id doesn't already exist
Fix selected planes not being reset after room rotation
Add addPlane function
Room loading cleanup
Add devSetup
Add ShortShow class for sensible debugging
Make PlaneEq use a Vec3 normal
Always reset selected planes
Make all room plane normals inward facing