Script: Fix spawn of mobs off stat at Grand Duke's so they spawn when he dies, without agroing
        Fix checks for spawning of stats for popping of additional fountain stats. GetMobAction() != 0 on death, I made it check as long as its not idle.. not a perfect fix any suggestions if this is not acceptable
Merge pull request #56 from bope12/master

Script: Fix spawn of mobs off stat at Grand Duke's so they spawn when he...