Rev 476 changes:

Updated:
* Stargate wormhole jump logic, now it works by this rules:
- If you dialled 7 chevron address, then wormhole can jump only to gates in same group or supergate (if used universe gate - then only to gates in dial radius).
- If you dialled 8 chevron address, then wormhole can jump only to gates in same group of target gate (or dial radius if universe gate). This means you can jump to local gate in other galaxy from non-local gate in this galaxy.
- If you dialled 9 chevron address, then wormhole will just collapse in any case.
- If no gates found to jump, then wormhole will collapse.
- If you will attempt to do wormhole jump second time, then wormhole will collapse.
- If used galaxy system (not group system), then it can jump only from non-galaxy to non-galaxy gates or supergate, galaxy to galaxy gates or supergate, universe gates to universe gates.

Fixed:
* When do wormhole jump to supergate eventhorizon become to "normal" before supergate completely opens.
* When open gate just after close it and do wormhole jump second time - it did nothing.
* New wormhole jump login fixes bug with "dialling" universe gate or in other galaxy gate using 7 chevrons etc.