Working on:
-Scoring card or how to manage contracts and final scoring
-Game state machine , this one is very tricky and maybe unnecessary

Deleted:
-exceptions.py
-game.py
Both unnecessary for now.

Game state machine, still unsure how FSM's are implemented, who passes into who. problem with testing.

Further work:
- Simple GUI first
- Client-Server interfacing, maybe simple SOCKETS, maybe the Twisted framework (still too complex)
- Only after these two are operational, go into FSM and so on