PlayerGlyphs.rc: Set player glyph by species and skill (incomplete)

This will set player glyph and colour based on colours of notable
monsters from the same or similar species. We'll use the highest
trained skill from appropriate skill sets to assign the player a
"role" like DE mage (conj schools), DE annihilator (conj schools at
sufficient level ), DE sorceror (fire at sufficient level).

Needs a complete set of entries for all species and a comparison
function.
My rc file, recorded and versioned for prosperity