update checklist
Fixed weird collision issue by making player not kinematic but unaffected by gravity
Added functionality for player to pick starting X position with mouse
Now that I'm not using a buggy version of unity, don't need this change.
Revert "Fixed weird collision issue by making player not kinematic but unaffected by gravity"

This reverts commit b0f43081b36956d1f12cb3ca121fec86a0daf25d.
began work on PCSpawner, moved input handling to that class, made player a prefab
player is now destroyed at end of game
moved win screen loading to player die method
i don't know why i need to make this commit
should have resolved conflicts in playercontroller
trying to merge temp and master branches