Started outlining how chat over server will work.
Added updated command stuff to chat_server branch. 
Merge remote-tracking branch 'origin/dev' into Chat_Server

Conflicts:
	src/com/client/model/ClientModel.java
Finally got semblance of a chat over server working. Found that setting
gameModel in gameInterface needed to be delayed slightly it was
originally using the gameModel created by ClientModel, not the one on
the server.
Server chat works. Yippee ki yay.
Merge pull request #39 from CSc436/Chat_Server

Chat server