Add a Bitdeli badge to README
Merge pull request #5 from bitdeli-chef/master

Add a Bitdeli Badge to README
Merge branch 'master' of github.com:alvatarc/sphere-fusion
Added optional callback to fusion:create-program to be able to use glBindAttribLocation (it needs to be invoked after glCreateProgram but before glLinkProgram). Modified fusion:create-shader and fusion:create-program to retrieve errors when shader compilation or linking fails
commented and edited code style
Fixed missing dependency caused by previous commit. Added asset processing to Android build. Disabled parallel compilation in Android build. Added function to read text files which is portable between host and Android versions (reads from apk/assets using SDL2 RWops)
updated copyright
Fixed bug which made mobile be a default feature for every build. Fixed bug which loaded garbage when reading files with SDL_RWops
Added assets directory inside of Android's assets directory, to be able to use the same code unmodified on host and Android. Added a new generator including SDL2, SDL2-image, SDL2-mixer and SDL2-ttf, which provides a starting project that runs on host and Android without further modifications
Merge pull request #10 from fjvallarino/master

Fixes for feature expansion and text file reading issues.
update to Gambit 4.6.2 ##cond-expand-features
Update README.md
Update README.md
You should be able to compile without sudoing
Update sake extensions; proper shell command redirection