Commit early, commit often...  Despite this being neither it is still half-baked.  First cut data model code
Review of code against C# TrapKATEditor
Add reactions code (also part of C# review)
Review of code against C# TrapKATEditor plus refactoring with ideas triggered by the review
Need to pass a sequence of pads to PadSeq ctor
Review of code against C# TrapKATEditor - split out SoundControl
Review of code against C# TrapKATEditor plus refactoring with ideas triggered by the review
Review of code against C# TrapKATEditor - add PadDynamics
Review of code against C# TrapKATEditor - add PadDynamics
Review of code against C# TrapKATEditor - make AllMemory compile