Updated Rectangle to use prototype based getters and setters (re: iOS speed discussion on the forum).
Added the SAT class to the TypeScript defs file. Also this fixes #369.
More animation tests.
Game.add.renderTexture now has the addToCache parameter. If set the texture will be stored in Game.Cache and can be retrieved with Cache.getTexture(key).
Game.add.bitmapData now has the addToCache parameter. If set the texture will be stored in Game.Cache and can be retrieved with Cache.getBitmapData(key).