first commit
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/blanc.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/equipeicon/daseveredeadsicon.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/equipeicon/greenskingutrippersicon.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/equipeicon/holyrevengersicon.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/equipeicon/ironcragdecimatorsicon.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/equipeicon/mittledorfsmashersicon.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/equipeicon/reiklandreaversicon.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbe.png
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/case.h
	modified:   BloodBowl/equipe.cpp
	modified:   BloodBowl/fenetreprincipale.cpp
	modified:   BloodBowl/fenetreprincipale.h
	modified:   BloodBowl/main.cpp
	modified:   BloodBowl/mainwindow.cpp
	modified:   BloodBowl/match.cpp
	modified:   BloodBowl/match.h
	new file:   BloodBowl/terrain.cpp
	new file:   BloodBowl/terrain.h
	new file:   BloodBowl/fenetreselectionequipe.cpp
	new file:   BloodBowl/fenetreselectionequipe.h
	modified:   BloodBowl/main.cpp
	modified:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbe.png
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/case.h
	modified:   BloodBowl/equipe.cpp
	modified:   BloodBowl/joueur.cpp
	modified:   BloodBowl/joueur.h
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/terrain.cpp
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnBut.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnButDroite.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnButGauche.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeLaterale.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeMilieuxDroite.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeMilieuxGauche.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/blitzeur.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/herbe.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnBut.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnButDroite.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnButGauche.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeLaterale.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeMilieuxDroite.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeMilieuxGauche.png
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/case.h
	modified:   BloodBowl/joueur.cpp
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnButDroite.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnButGauche.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeMilieuxDroite.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeMilieuxGauche.png
	deleted:    BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/blitzeur.png
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/equipe.cpp
	modified:   BloodBowl/equipe.h
	modified:   BloodBowl/joueur.cpp
	modified:   BloodBowl/joueur.h
	modified:   BloodBowl/match.cpp
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/blitzeur1.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/blitzeur2.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/bloqueur1.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/bloqueur2.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/gobelin1.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/gobelin2.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/ogre1.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/ogre2.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/passeur1.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/passeur2.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/receveur1.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/receveur2.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/troisquart1.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/troisquart2.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/troll1.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/joueurs/troll2.png
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/case.h
	modified:   BloodBowl/equipe.cpp
	modified:   BloodBowl/fenetreprincipale.cpp
	modified:   BloodBowl/fenetreprincipale.h
	new file:   BloodBowl/herbewidget.cpp
	new file:   BloodBowl/herbewidget.h
	new file:   BloodBowl/joueurwidget.cpp
	new file:   BloodBowl/joueurwidget.h
	modified:   BloodBowl/terrain.cpp
	modified:   BloodBowl/terrain.h
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeAfficheMvts.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnBut.png
	BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeLaterale.png
new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeAfficheMvts.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeEnBut.png
	new file:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/terrain/herbeLaterale.png
	modified:   BloodBowl/joueurwidget.cpp
	modified:   BloodBowl/joueurwidget.h
	modified:   BloodBowl/match.cpp
	modified:   BloodBowl/match.h
	modified:   BloodBowl/terrain.cpp
	modified:   BloodBowl/terrain.h
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/match.cpp
	modified:   BloodBowl/match.h
	modified:   BloodBowl/terrain.cpp
	modified:   BloodBowl/terrain.h
	modified:   BloodBowl-build-desktop-Qt_4_7_4_for_Desktop_-_MinGW_4_4__Qt_SDK__Debug/images/equipeicon/greenskingutrippersicon.png
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/fenetreprincipale.cpp
	modified:   BloodBowl/fenetreprincipale.h
	modified:   BloodBowl/joueur.cpp
	modified:   BloodBowl/joueur.h
	modified:   BloodBowl/terrain.cpp
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/case.h
	modified:   BloodBowl/joueur.cpp
	modified:   BloodBowl/joueur.h
	modified:   BloodBowl/match.cpp
	modified:   BloodBowl/terrain.cpp
	modified:   BloodBowl/terrain.h
	BloodBowl/BloodBowl.pro
	new file:   BB_GaphicsScene/BB_GaphicsScene.pro
	new file:   BB_GaphicsScene/ballon.cpp
	new file:   BB_GaphicsScene/ballon.h
	new file:   BB_GaphicsScene/case.cpp
	new file:   BB_GaphicsScene/case.h
	new file:   BB_GaphicsScene/equipe.cpp
	new file:   BB_GaphicsScene/equipe.h
	new file:   BB_GaphicsScene/fenetreprincipale.cpp
	new file:   BB_GaphicsScene/fenetreprincipale.h
	new file:   BB_GaphicsScene/joueur.cpp
	new file:   BB_GaphicsScene/joueur.h
	new file:   BB_GaphicsScene/main.cpp
	new file:   BB_GaphicsScene/match.cpp
	new file:   BB_GaphicsScene/match.h
	new file:   BB_GaphicsScene/pion.cpp
	new file:   BB_GaphicsScene/pion.h
	new file:   BloodBowl/BloodBowl.pro
	modified:   BloodBowl/case.cpp
	modified:   BloodBowl/fenetreprincipale.cpp
	modified:   BloodBowl/fenetreprincipale.h
	deleted:    BloodBowl/fenetreselectionequipe.cpp
	deleted:    BloodBowl/fenetreselectionequipe.h
	modified:   BloodBowl/match.cpp
	modified:   BloodBowl/match.h
	modified:   BloodBowl/terrain.h
	modified:   BB_GaphicsScene/BB_GaphicsScene.pro
	modified:   BB_GaphicsScene/ballon.cpp
	modified:   BB_GaphicsScene/ballon.h
	modified:   BB_GaphicsScene/case.h
	new file:   BB_GaphicsScene/enum.h
	modified:   BB_GaphicsScene/equipe.cpp
	modified:   BB_GaphicsScene/equipe.h
	modified:   BB_GaphicsScene/fenetreprincipale.cpp
	modified:   BB_GaphicsScene/fenetreprincipale.h
	modified:   BB_GaphicsScene/joueur.h
	modified:   BB_GaphicsScene/match.h
	new file:   BB_GaphicsScene/sceneterrain.cpp
	new file:   BB_GaphicsScene/sceneterrain.h
	new file:   BloodBowlV3/BloodBowlV3.pro
	new file:   BloodBowlV3/ballon.cpp
	new file:   BloodBowlV3/ballon.h
	new file:   BloodBowlV3/case.cpp
	new file:   BloodBowlV3/case.h
	new file:   BloodBowlV3/enum.h
	new file:   BloodBowlV3/fenetreprincipale.cpp
	new file:   BloodBowlV3/fenetreprincipale.h
	new file:   BloodBowlV3/main.cpp
	new file:   BloodBowlV3/match.cpp
	new file:   BloodBowlV3/match.h
	new file:   BloodBowlV3/sceneterrain.cpp
	new file:   BloodBowlV3/sceneterrain.h
modified:   BloodBowlV3/BloodBowlV3.pro
	modified:   BloodBowlV3/ballon.h
deleted:    BloodBowlV3/case.cpp
	deleted:    BloodBowlV3/case.h
	modified:   BloodBowlV3/enum.h
	new file:   BloodBowlV3/equipe.cpp
	new file:   BloodBowlV3/equipe.h
	modified:   BloodBowlV3/fenetreprincipale.cpp
	modified:   BloodBowlV3/fenetreprincipale.h
	new file:   BloodBowlV3/joueur.cpp
	new file:   BloodBowlV3/joueur.h
	modified:   BloodBowlV3/match.cpp
	modified:   BloodBowlV3/match.h
	deleted:    BB_GaphicsScene/BB_GaphicsScene.pro
	deleted:    BB_GaphicsScene/ballon.cpp
	deleted:    BB_GaphicsScene/ballon.h
	deleted:    BB_GaphicsScene/case.cpp
	deleted:    BB_GaphicsScene/case.h
	deleted:    BB_GaphicsScene/enum.h
	deleted:    BB_GaphicsScene/equipe.cpp
	deleted:    BB_GaphicsScene/equipe.h
	deleted:    BB_GaphicsScene/fenetreprincipale.cpp
	deleted:    BB_GaphicsScene/fenetreprincipale.h
	deleted:    BB_GaphicsScene/joueur.cpp
	deleted:    BB_GaphicsScene/joueur.h
	deleted:    BB_GaphicsScene/main.cpp
	deleted:    BB_GaphicsScene/match.cpp
	deleted:    BB_GaphicsScene/match.h
	deleted:    BB_GaphicsScene/sceneterrain.cpp
	deleted:    BB_GaphicsScene/sceneterrain.h
	modified:   BloodBowlV3/equipe.cpp
	modified:   BloodBowlV3/joueur.cpp