Initial commit
initial commit
Merge branch 'master' of https://github.com/m1k3s/walkingdead
changed AI and spawning
added README
modified the spawning algorithm again
updated imports for forge-6.4.2-445
code cleanup. test commit in eclipse.
changes to custom spawning
more custom spawning tweaks. Updated for minecraft version 1.4.6
added credits for two functions modified from DrZharks Custom Mob Spawner
more spawning changes, removed a check in EntityWalkingDead.getCanSpawnHere code. Added variables to config file for disabling spawning of creepers, zombies, and skeletons.
added function to add all biomes to a list object to use in the removeSpawn functions.
updated to MC version 1.4.7. Added spiders and enderman to the spawning control in config file.
added addtional monsters to spawn config. Tweaked spawning. Added EntityAIMigrate, causes walkers to wander more. Added an explosion effect if walker is struck by lightning.
walkers now wander with their arms hanging down and pick their arms up when attacking.
moved model and render classes to client directory.
forgot to add some files
forgot to add the texture directory.
needed to remove some textures from the texture directory.