(mess) pc9801: don't install memory above 640K if it doesn't exist (nw)
(MESS) victor9k: Floppy WIP. (nw)
(MESS) victor9k: Floppy WIP. (nw)
new TMNT clone

Was formerly the unknown nonworking incomplete dump. Another board with the same version was found and dumped to supply the missing 4 program rom. - NW

New Clone Added (promoted from nonworking)
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Teenage Mutant Hero Turtles (UK 4 Players, set 3) [caius]
calchase: use larger nvram (nw)
New WORKING Game
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Hammer Away (prototype) [( Atro - from Neo-geo.com aka Rui Baptista ) ( _rm_ - from Neo-geo.com aka Ricardo Marques)  ( 1up - from Neo-geo.com aka Daniel "casebres" )]

(not extensively tested, but seems to work, needed irq0 on the sound cpu from the YM, also has more tiles than any other game, might tweak the code further)
(ROM check fails, but I assume that's just because it's a proto.)
fix MESS linking (sat_console_state derives from saturn_state in stv.h)
amstrad: add CRTC Cursor signal to expansion bus, connected to PlayCity which now has working NMIs.
dummy_centronics: add dummy driver to test ap2000
Improve Epson ActionPrinter2000
WIP
wip
add e05a30 to mame.mak
upd7810: treat NMI like other interrupts
e05a30: use write_line for nmi interrupt
remove something
upd7810: remove gamemaster hack for INTFE1

The extended timer has been properly implemented in upd7810.
upd7810: correctly deal with external interrupts
pulse nmi
ap2000: treat online button properly