Updated origin-clean-conformance.html to emulate cross-origin requests when running from localhost
Add test for Chromium crash when a GPU buffer is deleted

When preserveDrawingBuffer is true and WebGL context leaves a vertex
attribute array != 0 enabled while deleting the buffer attached to that,
Chromium's (at least up to version 33) GPU process will crash when
copying the WebGL drawing buffer. Reproduces at least on NVIDIA OpenGL
drivers.
Moved localCrossOrigin utils into WTU, fixed readPixelsBadArgs
Add GPU buffer deletion test to test list
Merge pull request #462 from NVIDIA/bufferdata-delete

Add test for Chromium crash when a GPU buffer is deleted
Updated origin-clean-conformance.html to emulate cross-origin requests when running from localhost
Moved localCrossOrigin utils into WTU, fixed readPixelsBadArgs
Moved more common functionality to WTU
Merge
Merge pull request #467 from toji/cross-origin

Allow cross origin tests to run locally without dependence on an external server.
added EXT_shader_texture_lod
Merge pull request #468 from pyalot/EXT_shader_texture_lod

added EXT_shader_texture_lod
fixed missing zero on the month in the modification date
moved ANGLE_timer_query directory
recast ANGLE_timer_query to EXT_disjoint_timer_query and harmonized with the ES extension.
moved EXT_blend_minmax out of proposal
moved EXT_blend_minmax to draft
Merge pull request #469 from pyalot/EXT_shader_texture_lod

fixed missing zero on the month in the modification date
Merge pull request #470 from pyalot/EXT_disjoint_timer_query

ANGLE_timer_query recast to ES EXT_disjoint_timer_query
Update extension.xml

Update link to EXT_color_buffer_half_float.