refactoring of various script parts

+ commented out some unneeded game version forks
+ refactored GameAPI, Updater
+ started refactoring GameInject ... -.-
more refactoring

+ continued refactoring GameInject
+ refactored Sleep (plus tiny visual improvements)
+ enhanced Util.addCss (using IDs, avoiding too many style elements)
tiny cosmetics

+ changed JSDoc comment for addCss
+ splitted ClothCalc parts by newlines, replaced "new Object()" by
simple { }
more cosmetics

*refactorung cont'd
*changed some comparing stuff which didn't make sense, and main reason:
to handle if an item ever gets removed from TW which is one of your
previously best items
added text #NOTNOW# to DB
Merge pull request #8 from petee-d/refactor-GameInject

Refactor game inject