Added connectedSceneryAtPoint method.
Updated connectedSceneryAtPoint
Scenery collision works
Refactored motion()
Merge branch 'fallingblocks' of https://github.com/MicahAndWill/FruitFever into fallingblocks
Removed duplicated method
Added Level 12
Worked on scenery layering
Made scenery disappear once it's behind a block.
Started working on expections
Fixed makeInvisible() methodso that it actually makes the animatons
disappear.
Edited comment.
Update
Advanced collision for torches and gas bubbles
Added canFall and layer instance variables to Thing
Merge branch 'fallingblocks' of https://github.com/MicahAndWill/FruitFever into fallingblocks
Finished issue #126
Removed old code
Merged dev and falling blocks