Made AlloProject attempt to build everything by default.
Merge branch 'devel' of github.com:AlloSphere-Research-Group/AlloSystem into devel

Conflicts:
	CMakeLists.txt
fix for laptop mode with al::Simulator
Merge branch 'devel' of github.com:AlloSphere-Research-Group/AlloSystem into devel
add static methods to Simulator, usable to allow running in sphere without code change
al_Simulator.hpp change interface server ip
add al_InterfaceServerClient.hpp a mixin class for setting up osc to an interface.server.2 instance
Merged debug.sh into run.sh.
Fixed Make flag passing.
Merge pull request #44 from AlloSphere-Research-Group/run_debug

Merged debug.sh into run.sh.
set flag in al::Simulator to ensure call to Simulator::init on start
Merge branch 'devel' of github.com:AlloSphere-Research-Group/AlloSystem into devel
Fixed issues with run script on linux

was reporting:
make: *** empty string invalid as file name.  Stop.
Builds and installs assimp without the boost dependency.
New Stereo Parallax Mode. Activate with: mOmni.sphereRadius(radius_of_allosphere_in_opengl_units).

In the new mode, we use negative parallax inside the sphere, zero parallax on the sphere and positive parallax outside the sphere. The most clear difference is if you point a laser pointer, you’ll find it is actually at some distance instead of infinity, if you point to an object outside, you’ll feel the pointer in front of it, if you point an object inside, the pointer is behind it, and if the object is just at the sphere surface, the pointer is on it. In addition, this mode allows you to see objects that are on the sphere surface clearly without glasses.
Merge branch 'devel' of github.com:AlloSphere-Research-Group/AlloSystem into devel
fix default audio device name and hostname
Updated readme for augmented run.sh and other fixups.
add specular component
fixed shape updates for GPU-side textures; removed redundant bind/unbind calls