fix typo in english translation
fix typo in documentation (#1023)
installer should delete Issues.ocf, Experimental.ocf etc on install (part of solution to #1029)

(cherry picked from commit ba2d71c94251b4bbbb146d2018040654b64e54c0)
fix update via *.ocu on Windows 7 (#870)

see bugtracker entry for details

(cherry picked from commit 325d2b80e1a8ccb3c55a98000de75cd167f1ce19)
Moved Dialogue to Helpers.ocd to avoid copies
Fix issues with Crash.ocs intro (#951)
change a LogFatal() to Log() when loading of a player failed (related to #693)
Removed double Title1.png from Arena.ocf
fix statistics in player selection dialogues ignore linebreaks (#1027)

I was unable to find the original commit that might have caused this, so I passed the constructor of the TextWindow an extra parameter to treat "|" as linebreaks and changed the translation files.
Make acid corrode coal and firestone (#1032)
mac: Zoom in/out main menu commands also work in game mode, call Viewports. methods then
StdSchedulerMac: Move currentRunLoop = mainRunLoop to place where decision made whether to create SCHAdditions or not in case removal is requested from other thread or some such

Also, fix to not add runloop sources to wrong thread

StdScheduler::Added is not necessarily called from the thread the
procedure is meant to be run on, so introduce yet another StdScheduler
extra method StartOnCurrentThread which on Mac OS X does the actual run
loop registration stuff and needs to be called from the actual thread
the scheduler is supposed to run on
cmake: mac: Reorder compiler flag selection a bit
C4NetIO: Place silly poll timeout fix where it actually helps in case of UDP