Add simple-mesh.js library
Converted to cartesian coordinates, polyhedron is rendering
3d Asteroidsgit commit -m  Rewrote movingObject abstract class to inherit SimpleMesh object properties
Override MovingObject#Move() function in descendent classes, 3d look of ship
3d animations all working, TODO: rewrite ship propulsion (l/r change angle, up/down change speed)
Ship#angleToSlop functional.  Converts ship's current rotation to a rise / run float pair
Add directional shooting, directional movement, TODO errors in propulsion
Isocahedron asteroids
Merging with gh-pages
Fix spaceship motion.  Add animationProperties to movingObject abstract class
Fix issue with spaceship theta.z animation
Rewrite MovingObject#resetPos, fix bullet removal
Bullet direction improved slightly
Asteroids are bouncing! (slightly buggy)
Fix asteroid collision: they now switch velocities with eachother upon impact
Remove obsolete 'pos' position property, all objections now use 'origin'
Update Game#randomOrigin() to use cartesian plane
Add asteroid babies, basic level system, start styling game page
Change game dimensions 500x900 letterbox style.  Reduce title padding
Tweak bullet appearance