Adds Parallax.js to project. Reorients based on Reveal slide change event based on resulting slide position.
Adds horsie rule to css with image as uri.
Exec fixes

Passes options object to this._cp.exec call for cwd
Moves .map files to source folder
Executing works if ran as admin

Moved map files back because errors persist
Changes to moonshot to preppend cwd to launch directories which are not
specified as having a leading slash
Same for cwd properties in the json
Merge branch 'dev' of https://github.com/runjumpdev/moonshot into addParallaxBackground

Conflicts:
	source/index.html
Moves and renames lexitron_temp.json
Adds static RJD slides to index.html
Uses correct margin value for Reveal
Using svgs for background folks. Corrected resolution in package.json
Adjust slide sizes
Fixes to execution
Cleans up lexitron files. Adds white padding to sample images for testing.
Calls start game by slide slug if that slug is registered as a game. We can add behavior for ad/info slides here.
Uses DPAD instead of AXIS for directional. Added permanence to disabling attract mode, so it won't wander off while the game is played
Merge branch 'addParallaxBackground' of https://github.com/justinjams/moonshot into dev

Conflicts:
	source/lib/moonshot.js
Changes
Merge branch 'dev' of https://github.com/runjumpdev/moonshot into dev

Conflicts:
	source/package.json
New images
Corrects dude sprite positions, grass doubled in resolution. Adds background color. Introduces bug with white flashes during transitions.
Merge branch 'dev' of https://github.com/runjumpdev/moonshot into dev

Conflicts:
	source/images/dude.svg
	source/images/grass.svg
	source/images/horsie.svg