cellGcmSetUserHandler (empty), SPU.SF syntax

Test commit
Merge pull request #30 from xsacha/master

Removal of WX dependency and introduction of Qt UI alternative
Fixed conflicts.
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
New functions & Minor changes

* cellGameBootCheck, cellSysutilGetSystemParamString partially
implemented.
* Improved debug SELF loader (I applied DH's changes over another part
of code that Hykem wrote).
* Added checkbox in the Config>Settings menu to ignore Read/Write errors
(disabled by default).
* Minor issues.
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
SPU ELF loading

I'm not sure that it's correct way to get entry point
SPU fixes

Partially tested and fixed
Merge branch 'master' of https://github.com/Nekotekina/rpcs3
Merge fix
SPU Fixes 2

It's almost finished
SPU Fixes 3

Almost all implemented instructions are fixed. Partialy tested. Some
instructions are still unimplemented.
SPU Fixes 3.1

Small fixes
SPU Fixes 3.2
SPU Improvement

Implemented CFLTS, CFLTU, CSFLT and CUFLT. Finally fixed FREST.
Merge pull request #33 from Nekotekina/master

SPU Changes Request
General improvements:

- Added drafts for event flag emulation;
- Implemented memory locking/unlocking;
- Refactored common SC_Memory objects;
- Implemented VM (virtual memory) syscalls;
- Improved cellGameBootCheck;
- Added more dummy values to cellVideoOutGetDeviceInfo;
- Mapped functions sys_mmapper_allocate_memory and sys_mmapper_map_memory to sysPrxForUser;
- Mapped syscalls 341 and 342 (duplicates of 324 and 325) to sys_memory_container_create and sys_memory_container_destroy;

Improved PKG installation routine:
- Allow immediate game booting;
- Fixed and improved game folder path handling.
SPU improvements
- Implemented more SPU Channels.
- Improved interpreter.
Minor improvements.
SPU Improvement

Some instructions implemented with SSE intrinsics
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3