chatClient DataObject

this object sets up the text commands that are sent in and out of the
server in a format similar to SQL where certain key words are used to
identify what command is being made and forces a certain grammar to be
used.  (the player and unit classes are temporary classes)
clientDataForm
various changes, merge in master branch
commiting so I can switch branches real quick
not sure
yay it actually compiles and runs again
moved model stuff to model directory
tweak documentation
Merge branch 'hudmap' of https://github.com/cjeffery/sworsorc into hudmap