v0.110

Added Pathfinding AStar from Point A to Point B
v0.111

Pathfinding fixes
v0.112

Pathfinding performance improvements
v0.113

Slight performance improvements
v0.114

More performance improvements
v0.115

Enemies now move properly according to their paths
v0.116

Fixed enemies spawning on solid Tiles
v0.117

Minor adjustments to collision
Player health now displayed as inner triangle color