Fixes to seeker gadget, Anchor Claw
Fatal Arrow: less damage; fix muzzle FX
Fix testing spirit levels that got committed
Unit Info can display hardcoded range
Improve chatter lines

Chitose less angry all the time :D
Enclave Star: bigger; add reactionless drive FX
Placeholdersior tweaks

* All turrets point upwards
* Plasma lance more powerful
* Larger footprint
Special weapon refinements/fixes
Make carrier more useful as a target dummy
Yng Commando: Fuselage catches fire before wing
Add GA logo to end-of-mission results screen
Add missing portrait definition
Fix Tactical AI; factor in large-target effect

It was completely broken and generally behaving stupidly. Now it
actually works as intended.
Spirit: div0 safety + a comment
Big-time rebalance

* Overhaul the default jammer strength setting; reduce difference in
jammer strength between small and big ships
* Double suppression strength
* Greatly reduce suppression malus for Yng Commando and Tiger
* Remove crit from Hyper Cannon
* Kung-fu Fighter's vulcans have a tighter spread