Adding texture id generation script
Merge pull request #2 from dsetser/resource-generation

Adding texture id generation script
generate texture ids on build
coding standards and style
rename scripts on non-NTFS filesystems
Merge pull request #3 from dharmab/opengl-textures

generate texture ids on build
Merged all the texturing work with resource work. Some thread shenanigans are still required to get the texture loading on the correct thread, however.
Finished up the last bits of the texture system.  It should be ready to go from a graphics perspective.  The async nature of texture loading is a little wonky, and doing some fancier thread blocking and such would be a vast improvement, but will take more time and research to implement.
restore files missing from David's copy.. lol VS2013 undo
do not commit textures of carpets
Merge pull request #4 from dharmab/davids-script-problem

restore missing clean script
Added the texture file to git
Merge branch 'OpenGLTexturing' of https://github.com/davidjsetser/engine.git