Clarify an if statement in NetPlayClient.cpp. See: https://github.com/LaurentGomila/SFML/issues/26.
This was simply an error in documentation. It actually returns an sf::Socket::Status enum value as a result.
Merge pull request #57 from lioncash/net-clarify

Clarify an if statement in NetPlayClient.cpp.
Throttle by coretiming event instead of VI

VI isn't called as regular as we want to, so we have to create a new throttling event called regularly by coretiming.

Atm we throttle every 1 ms when we are too fast and skip throttling when we lack 40ms (to avoid fast boosts after slowdowns)
Drop framelimit by fps

Framelimit by fps can't be done per coretiming
Use float to calculate the fps/vps

This will round internally, so 59.99 fps will now be shown as 60 fps.
Merge pull request #44 from degasus/throttling

CPU Throttling by CoreTiming
Replace all include guard ifdefs with "#pragma once"
Merge pull request #58 from lioncash/reppin-pragma-city

Replace all include guard ifdefs with "#pragma once"
x64: drop instructions that don't exist

These instructions don't exist in hardware although I agree that they
would be useful for our purposes ;)
Merge pull request #59 from Tilka/nit

x64: drop instructions that don't exist
Automatic translation template update
Rename "JITIL experimental recompiler"

This changes it to "JITIL Recompiler (experimental)"
Merge pull request #64 from ExtremeDude2/master

Rename "JITIL experimental recompiler"
Fix IniFile to use string& instead of char*
Also removes .c_str() usages where found.
Merge pull request #50 from Parlane/inifile_tidy

Fix IniFile to use string& instead of char*
Fix some warnings
Turn loops into range-based form

and some things suggested by cppcheck and compiler warnings.
Merge pull request #65 from Tilka/nits

Small changes
Fixed issue 7020. CISO >4GB failure. Caused by integer overflow.
Kill auto usage in CISOBlob.cpp per request.