Merge remote-tracking branch 'origin/master' into audio_effects
Merge remote-tracking branch 'origin/master' into audio_effects
These files include; the bosses dash, heal, morter explosion, and crazy mode charge up, the players laser weapon
Merge remote-tracking branch 'origin/master' into audio_effects

Conflicts:
	Assets/Audio/BossDash.wav.meta
	Assets/Audio/BossHeal.wav.meta
	Assets/Audio/BosschargeUp.wav.meta
#117 Final Audio
Edited a new laser sound and added it to the beam rifle prefab
#117 Final Audio
- Implemented better boss landing sound and camera shake upon impact
Merge pull request #180 from ModSquadWorkshop/audio_effects

New laser sound, boss landing sound, and camera shake on boss impact
Merge branch 'master' into final_work

Conflicts:
	Assets/Prefabs/Bosses/Spider Tank.prefab