Added checkbox to togle use of GBCFilter.
Added GBCFilter to GBPaletteSetSelector.
Put GBCFiltration into a seperate class.
Renamed function to TranslateToGBCColor.
Renamed GBCFilter.cs.
Fixed sealed class issue.
Using GBCFiltration class now.
Propper use of GBCFilter.
Fixed blue shades not working.

Stupid 1-based array changes.
Fixed weird behaviour when clicking on ffirst with filter enabled..
Moved and renamed renderdata.
Removed old renderdata and started using it properly.
Changed default values for TileRenderer.
Forced TileRenderer's size to be divisible evenly by 8.
Cleaning up TileRenderer.
Potential click event.
Removed event code.
Re-added the event code.
Proper event setup thistime.
Changed pixel event type to action.