move the palette into the screen (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28097 749742ba-7341-0410-aadc-df50b521781e
fixed tag lookups and added comments (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28098 749742ba-7341-0410-aadc-df50b521781e
starting to look at the sound section a bit more (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28099 749742ba-7341-0410-aadc-df50b521781e
I've managed to build a newer version of the x2222 program from the TEST.HYE we were given.

This version has all 7 levels and staff credits and the boss graphics are correct too, although seems to be a debug build (debug values are onscreen at all times)

We still have no sound rom.

git-svn-id: svn://dspnet.fr/mame/trunk@28100 749742ba-7341-0410-aadc-df50b521781e
just made it compile so we can work , smf please fix (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28101 749742ba-7341-0410-aadc-df50b521781e
fix the broken fix to the partial commit that went wrong (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28102 749742ba-7341-0410-aadc-df50b521781e
crash fixes for mame (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28103 749742ba-7341-0410-aadc-df50b521781e
fixed usage of uninitialized member in tmp95c063_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28104 749742ba-7341-0410-aadc-df50b521781e
fixed default value in previous commit (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28105 749742ba-7341-0410-aadc-df50b521781e
fixed usage of uninitialized member in tms99xx_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28106 749742ba-7341-0410-aadc-df50b521781e
fixed usage of uninitialized member in tms9902_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28107 749742ba-7341-0410-aadc-df50b521781e
fixed usage of uninitialized member in ics2115_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28108 749742ba-7341-0410-aadc-df50b521781e
fixed usage of uninitialized member in k056800_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28109 749742ba-7341-0410-aadc-df50b521781e
fixed usage of uninitialized member in decocass_tape_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28110 749742ba-7341-0410-aadc-df50b521781e
some mess regression fixes (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28111 749742ba-7341-0410-aadc-df50b521781e
fix divide by zero if the clock is changed to 0 at run time (we already cope with it being 0 at startup). (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28112 749742ba-7341-0410-aadc-df50b521781e
fix for non-palette related bug (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28113 749742ba-7341-0410-aadc-df50b521781e
some more mame fixes (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28114 749742ba-7341-0410-aadc-df50b521781e
this is for today (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28115 749742ba-7341-0410-aadc-df50b521781e
the multi-screen taito games now use multiple palettes (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28116 749742ba-7341-0410-aadc-df50b521781e