FlxRandom: Use typedef for color(), fix getObject error
fix merge conflict
fix per @gama11
remove unnecessary null check
fix spacing
remove excessive nullable type specification from ColorOptions typedef
Treat tiles < 0 as 0 for compatibility with certain map formats (like ogmo)
Merge pull request #1166 from SeiferTim/dev

Treat tiles < 0 as 0 for compatibility with certain map formats (like ogmo)
Update CHANGELOG.md
revert color()
update changelog
Merge pull request #1158 from steverichey/getobjectfix

FlxRandom: Fixed getObject(), removed colorExt()
FlxRect: added weak(), putWeak(), floor() and ceil()
FlxColor: reduce color presets to 15, closes #1117
use flxcolor for particles, closes #1161
update changelog
actually assign color to particle
Merge pull request #1171 from steverichey/dev

Use FlxColor for FlxEmitter and FlxParticle, closes #1161
Fixed FlxRandom.int method when using an exclusion list

It used to ignore the exclusion list and return the first generated value anyways.
Merge pull request #1172 from theor/patch-1

Fixed FlxRandom.int method when using an exclusion list