Issuing the sold commands as the person activating the commandblock is a bad idea
Had to disable the worldObj.blockExists check in knockback as it was unreliable. fixes #1075 Made deathchest not give stuff back if you fall out of the world as that caused an NPE.
Made getCurrentTimeString return the expected format
Improved /p command syntax to add better handling of zones.
Fixed /area command to handle WE selections.
Improved / fixed respawn code and moved it into core.
Different fixes for ServerTick timing issues brought up by #1081.  Everything SHOULD work, but I couldn't test grave protection on my own, and nothing currently uses Questioner.  Closes #1082
Added module list to feinfo command
Added /noclip.  Currently notifies twice on auto-disable for turning flying off.  Addresses one part of #1067.
@luacs1998 @olee Perhaps you could have a look at the code and figure out a way of keeping it from running checkClip() twice?  I'm stumped.
Fix permission derp in WandController
Some in-progress FEClient and network code reworks
Fixed bug in ZonedPermissionHelper. Updates #1078 #1084
Fixed bug in ZonedPermissionHelper. Updates #1078
Fixed bug in ZonedPermissionHelper
Fixed WE dependency bug in CommandZone
Removed dependency on WorldEdit in CommandZone by simplification
Cleaned up EnvironmentChecker.
Fixed permission handling for commands and command-registration. Fixes #1090 #1091 #1078
Fixed WorldEdit integration. Fixes #1087
Merge pull request #1080 from ForgeEssentials/hotfix/paid_sell_commands

Some fixes to 1.3.0.3
Remove redundant inner classes
Try making noclip finally work. Test!

Also moved some commands to an .admin package, might be moved into its own module if we can come up with more administration like things.
Someone accidentally put in a teleport module dependency in the core. This commit might break respawns if you don't have the teleport module.