- added Terrain trait, to model the playground.
- next steps to get more functional
- added player to playground output
- added position to Player objects
- player is movable
- moved different event classes to Controller.scala
- added constant for player id
- added Bot logic
- set some traits to sealed
- added eat method
- added destroy logic, if a Bot hit a Human Player
- small re-factoring
- re-factoring
- added game events
- added logic to win a game