Working on clising games
Refacto and fix game end system
Merge pull request #20 from Elao/closing

Refacto and Fixed end game system
Close rooms when they're empty
Fixed most JSHint errors
Paper.js optimisation
Fixed remove game detach events
Quickfix
add lodash as a depdency in bower
add lodash as un dependecy in node
add BaseBonus shared model
add bonus server model
add bonus client model
add a bonuses stack to BaseGame model
add random bonus popping capabilities to the game during a round
add bonus stack cleaning on new round
add binding on bonus:pop and bonus:clean
add bonus popping  and bonus clearing methods
update build
circlesTouch and getPosition are now static