it doesn't work
Added menu state and settings constants
Merge commit '36d460b4798b89fdd780a494a5829bcd69e3cb1e' into MenuBranch
Changed udpate to update!
Removed the casting
mouse bounding box detection
Fixed constants. Working on Menu State
Changed current frame back to int, changed play state as well so that it now returns false correctly. Seeing why button won't load.
Added more to the button loading
Completed the Menu state, now have to add functionality to the buttons
Clean textures and play state
Made compiler warnings go away.