indicator is moved to viewport folder
struct is named mouse instead of mousedata
normal camera is moved to an "AztecCamera" class
terrain is moved to viewport folder
animateSelection funcion moved to SelectionHandler (animate()).  unnecessary includes were removed from header
editor has mouse and keys data.  whole indicator drawing is moved to the indicator's render function
includes, namespace
logic is moved to class Viewport
quick fixes
todo update
class name and location changes
class for storing a concrete track related data
initializing track + bug fixes