Fresh start
Added Sound without many changes made.
Now using std::vector instead of fixed size arrays.
Fixed scripts
Added volume setting to Sound
Re-added utils
Added Matrix and Vector3d into utils
Added Quaternion into utils.
Used equalEpsilon in Sound to silence warning
Moved math, Matrix, Quaternion, Vector3d into lib
Added main.h, removed rc_ methods.
rewrote time lib using ctime
Added (pretty empty) OpenRaider main Singleton
Slimmed down math/math.h
Started with Window and WindowSDL
cmake changes to make SDL optional in the future
Started porting SDL code
Finished most of WindowSDL
WindowSDL GL driver support and more error checks
Added SDL GL buffer swap
Added main loop, started event handling
Displaying empty SDL window