airliner cockpit completely rewrked, two different meshes added; old mesh moved to legacy subdir
removing old files
internal mesh simplified, textures brought more in line with externals
unity-generated models and textures added; some balance tweaks
more balance tweaks; deadly reentry definition for upcoming cockpit added
node position slightly changed
more balance tweaks
TEH Spaceplane cockpit (Technically Everlasting Hypersonic) added
rpm config updated to include the second cockpit
sources re-saved