Refactored the code to decouple the camera from the plugin SDK.
This is to ease porting to Linux or other environments that do not support windows DLLs.
Broke the flowgraph into two, one for general settings and one specific to an orbit camera.
Removed some older code that wasn't needed.
Moved things to new folders to align with where they would if integrated directly into the game SDK.
Added more settings into the settings flowgraph.