Fixed Axis Mask for MAC & and added Credit
First round of Integration of Nicholas Breslow's work

- Renamed Shaders and added ID Tags and placed in "Lighting" Folder
- Renamed Procedural Nodes, added Category Tags and places in
Procedural/Pattern Folder
- Added 2D Tag to all 2D Nodes
- Added Subfolder NB_FunctionLibrary Subfolder in FunctionLibrary

TO DO: Document new NB Functions in SDK
Readme Update Version + Credit
Readme Update Version + Credit
Readme
Readme
Readme
Color A/B added to Spotify
Functions & Fixes

Fixed Issue with derivatives for ATI video card users.
Updated procedurals to reflect function changes.
Merge pull request #3 from nbreslow/NB_Integration

Functions & Fixes
Architectural fix for ATI on OSX

Last update for my initial integration.  Should I prefix the shaders
"NB_"?  The procedurals got prefixed, not sure if the shaders are
supposed to be as well.
Merge pull request #8 from campi3d/NB_Integration

Architectural Fix for Mac/ATI