add a script to convert dragon 32 Cassetts WAV files into plain text.
cut out the relevant data
I see a HELLO WORLD! ;)
Add BASIC_TOKENS dict and use it.
Add TEST_STR and try to find it.
Use sync byte to get the real start of a block.
Get and use block type/size, too.
remove unused code
add a filename block class
parse the file content. Put data into objects.
add status while reading WAV file.

move some stuff in seperate files.
handle 'function tokens'
Speedup by reading WAVE in blocks
bugfix in unpack wav frames
support 32Bit wave files, too. Why? Don't know... ;)
refactor reading
Use MAX_HZ_VARIATION to seperate bit 1 or bit 0
display some statistics of bit detection
use array instead of struct.unpack for getting wave values
Handle pointer and line numbers in the right way.
Initial commit
Merge branch 'master' of github.com:jedie/PyDragon32
move files