Translate map generation to C# for some reason
Merge branch 'master' of github.com:awalterman/survival

Conflicts:
	SurvivalPrototype/Assets/Prefabs/MapGen/Tile_001.prefab
	SurvivalPrototype/Assets/Prefabs/MapGen/Tile_002.prefab
	SurvivalPrototype/Assets/Prefabs/MapGen/Tile_003.prefab
	SurvivalPrototype/Assets/Prefabs/MapGen/Tile_004.prefab
	SurvivalPrototype/Assets/Scenes/PlayerInTestMap.unity