Merge pull request #1 from chukong/master

update
1.增加addBoxShape对offset的支持
2.修改tolua文件并生成对应的c++文件，使编译后的库能够在player中使用
Merge pull request #402 from dongxurr123/develop

增加chipmunk中addBoxShape对offset的支持
Update init.lua

update cc.VERSION = "2.2.5"
Fix ByteaArray issues
Add DragonBonesCPP support.
Rename samples/dragonbones to samples/ccarmature;
Add samples/dragonbones for DragonBoonesCPP.
Update win32 project to support DragonBonesCPP
Add DragonBonesCPP support for proj.ios
Update Android compile options
fix init.lua
fix a typo
Add bytearray sample
Merge pull request #407 from wland/master

add api : device.vibrate()
Merge pull request #403 from skyblue/patch-1

Update init.lua
Merge pull request #408 from zrong/develop

Add DragonBonesCPP support.
Add setColor and setOpacity to CCDragonBones
Merge branch 'develop' of github.com:chukong/quick-cocos2d-x into develop
Merge pull request #409 from zrong/develop

Add setColor and setOpacity to CCDragonBones
rename cc.Sprite.getColor() to cc.Sprite.getColorAtPoint(), avoid override CCSprite::getColor()