Animation & Level

- Linked Animation
> Basic player animation is completed.
> There are still some glitches when turning and attacking.

- Set up tile prefab
> Level designer can now simply build levels by going to
Assets-Prefabs-Tiles, and dragging needed tiles to the scene.

- Equipment
> Item icon and actual item sprite are now separated.

- Set up a basic level just for testing purposes
- Moved things around a little bit, Player prefab is now in
the Prefabs folder