Added missing ability of monitoring chat messages to 1 player only. This required a new PRoConPluginAPI method: OnPlayerChat(string speaker, string message, string targetPlayer).
Fixed tabs to 4 spaces.
Reverted to checking for 5+ words for both Team and Player subsets.
Duplicate check for FrostbiteClient.TeamChat != null.
Removed Console output in PluginManager.cs
Merge pull request #140 from ra4king/master

Added OnPlayerChat for messages to 1 player only.