Do not compute near/far frustum clipping planes by default. Fixed bug when clipping childs of MatrixTransform Nodes
Disable frustum culling by default, enable it on PagedLOD example
Added SKY_LIGHT that mimics the OSG SKY_LIGHT
Added tests for different light types and fixed typo in renderStage
Moved getFrustumPlanes to the cullvisitor
Merge pull request #75 from jtorresfabra/fix_frustum

Do not compute near/far frustum clipping planes by default. Fixed bug wh...
Merge pull request #79 from jtorresfabra/sky_light

Added SKY_LIGHT that mimics the OSG SKY_LIGHT
Reenabled frustum culling
syncing with branch develop
Merge pull request #83 from jtorresfabra/fix_pagedlod

Reenabled frustum culling
Fixes resize code
Updates examples template
Updates more examples for the resize change
Updates even more examples for the resize change

Replaced createTextureQuad with createTextureQuadGeometry
Added a CSS rule to fix middle mouse button drag on Firefox
Added a HTML attribute on canvas to disable the context menu (right-click)
Fixes tests
Updates test of examples
Makes Leap not mandatory
Initial support for Cardboard head-tracking via DeviceOrientation

Added a Cardboard device in eventProxy and a FPSManipulatorController for it.
Tweaked dualcam example for debugging/testing purposes.
wip
more wip