Reload-friendly once more!
Hal tends to get overexcited when enabling. Wait longer to check status.
Compatibility for commands with PluginManager reloading
Disbanding: Now infinitely more effective if people are in the channel.
/sc channel approve user
No NPE when using hotbar swap captcha with no item under cursor
approve improvements
Handle exp, since Bukkit lacks the proper API for it.
Our calculations appear to break down when exp is manually set to huge
numbers. 1 billion is fine, but 2 billion will result in exp being reset
to 0 after 2 captchas.
Package refactoring
HoloAPI's damage indicators exceed expectations. Also, date formats.
Hashing start
Minor db change
A decent chunk of Entry progress
Strip additional whitespace caused by stupid end users and color codes.
Hal highlights! Also, all the Hal formats in one place.
CHANGES AND STUFF.
Meteors:
- Added bore mode, because why the hell not
- set to not damage players (though bore mode will kill with fall)
- set to not remove dropped items
Machines:
- If CreeperHeal is enabled, pop the whole machine out of existence
- If CreeperHeal is not enabled, ignore explosion
- Partially destroyed Machines cannot be unregistered or used
Chester:
- Highlights players, can use /me-style format
Entry: Now with hovering meteors!
Nothing quite makes a good time like a little pressure.
Better explosion handling - machines can be removed while exploded.
Fixes a couple machine healing issues + removes meteorites on stop
Don't log Chester twice.