very very simple client-server from StackExchange
made server and client loop
threaded message passers working, still need to figure out blocking and
such
server seems to be not crashing
really simple client that just gives name working
fake-client is working and game loop is stable
game displays but is very buggy
Update log.md
removed outdated documentation

If someone else wants to write new updated documentation, go ahead, but I don't really think it is worthwhile. Also, the readme is probably not the best place for this documentation. Put it in its own file.
Game Debugged! working correctly. (though doesn't end when its supposed
to yet)
Merge pull request #50 from RoboNickBot/net-test

Net test
fixed clone() bug for OrderQueue
it wasn't working correctly because the orders themselved were not being
cloned! Now it seeeeems to work, but I need to set up a testing
environment or something to really make sure
Merge pull request #51 from RoboNickBot/clone-bug-fix

fixed clone() bug for OrderQueue
add hitbox
add unit test for hitbox
add comment
added tests
Merge branch 'hitbox' of https://github.com/lijiaqigreat/ateam-tanks into htbxmerge

Conflicts:
	src/HitBox.java
quickfix hitbox, add more test case
Merge branch 'hitbox' of https://github.com/lijiaqigreat/ateam-tanks into htbxmerge

Conflicts:
	src/HitboxUnitTest.java