Raising when IOError, not just a printing.
Started development of the notion of time in the game.
All actions.py functions now either return True or False. objCopy replaced by objCast. objReach, objThrow and objUse improved.
Not used anymore
Added time configs
Privileges constants are now at lib/constants.py
Adapted to actions.py changes.
Minor fixes and improvementes.
Added time counting
Adapted to lib and etc changes.
I don't even remember commiting this...
Adapted to general changes from this last commit.
Adapted to general changes from this last commit. Note: I'm not sure if these still work
To be used in the future.
Comments...
Adapted to lib changes
Comments...
Moved some of client/constants.py that had to be used here too.
Re-organized errors in more specific categories.
Setters and getters.