Fix intra-buffer blit at non-1x resolutions.

Oops.
Fix a debugger crash on shutdown.
Hook Tales of Phantasia X save pictures.

Maybe other games will use the same func even.  This makes save pictures
work correctly the first time.
Merge pull request #6263 from unknownbrackets/gpu-blocktransfer

Fix intra-buffer blit, Tales of Phantasia X save pictures
Fix framebuf blit on resize.
Try scissor/region height if viewport is == 512.

Fixes Tales of Phantasia X menu in towns, where it uses a 480 tall
framebuffer but specifies a 512 tall viewport.
Skip direct blocktransfer draw in buffered.

It isn't needed anymore, and causes glitches in Tales of Phantasia X.
Remove a few TODOs that aren't relevant anymore.
Report unsupported RGB and a/stencil masks.
Typo.
Correct some depal format reporting.
Skip nop padding between functions.

Fixes graphical artifacts in Final Fantasy Tactics, recognizing memset and
memcpy.
Travis: Update to GCC 4.7.3 for Symbian.
Merge pull request #6269 from xsacha/master

Travis: Update to GCC 4.7.3 for Symbian.
Merge pull request #6262 from unknownbrackets/framebuf-estimate

Assume 512 tall framebuffers are wrong too
Symbian: Switch to GCC 4.7.3. Blackberry: Switch to GCC 4.8.2
Travis: Use g++ 4.8 on Linux and Blackberry.
Travis: update. Fix screenshots in Qt
Fix a bunch of typos breaking various utility shaders on GLES

Fixes white shadows in FF-Type 0 on Tegra, as mentioned in #6268
Reduce some excessive logging