* Removed some L prefixes
* restructured many classes
* added HotProgram that can set uniform variables in shader programs
* changed filename extensions (tcc -> tpp, fcc -> fpp)
* triangle is now glowing ;)
* removed L prefix: LVector, LMatrix, LGLException, LException
* moved GLException in folder /video
removed L prefixes from all /video files and types
* removed some L prefixes
* cleaned up Vector (moves lx stuff into internal namespace #2)
* removed old LColor class (#9)