Initial commit
Initial commit
Merge branch 'master' of https://github.com/Bubbus/ACF-SWEPs
Licenses exist?!
Added new "Shooter" aiming-style
Fixed ATGL for new HEAT patch.
Made Shooter mode easier to config
Added Landmine SWEP
Altered Grenade ent to allow duplicable mines
Added ironsights (togglable in acf_swepconfig.lua)
Nerfed landmines and LMG.
Buffed pistol and shotgun.
Heavy Rifle is now a scopeless semi-auto rifle.
Aim reticule dims when ironsighted.
Satchel charges!
Reticule doesn't dim on non-ironsight weapons.
Dimmed reticule is brighter.
Mines buffed a little.
XCF compatibility patch.
Forgot a line
Improved shooter mode.
Forgot a thing
Patched bullets for partial XCF installations.
Patched mines and satchels for XCF compatibility.
Added tweaking parameters to WOT aim mode.
Decreased stamina loss and added tweaker.
Fixed 3rdperson double-muzzle bug.
Lag compensation! (optional, requires latest ACF)
Heavy rifles make a loud, visible impact effect.
Satchels don't stick to players anymore. ( :( )
Added notification + auto-lagcomp disable to users of ACF pre-v506
Grenades, satchels etc are now dupeable.
Added 'Static' aim-mode: a less accurate, unchanging bullet cone with stamina effects.
Smoke grenades and landmines are faster to throw.
Internal tweaks: SWEPs can be fully defined from crate data now.
Grenades don't explode when you throw them downwards anymore.
Grenade damage patch