Simplified the cutscenes a little bit.
Hints working very well, all automatic and suchlike. You make a hint using Objects in Storyboard, which I’m happy about because I’ve always wanted to do that.
Level containers now have every button working.
Fixed issue where using a scroll style on hint view controller causing crashing because UIPageViewController does stupid caching things. However, now there doesn’t seem to be a good way to show that there are more pages in the hints.
Ohhh god.
I’ve been working all night. There has been an awful lot done.
Well, good news the cutscenes appear before the levels now, so there isn’t a glimpse of the level. (Except if you go to the level directly from the level select screen. Then there is.)

Also, I have edited literally every storyboard so this is a major conflict point. That’s because I got rid of all the levelContainers and StoryboardLinks (in the storyboard. They still exist in code.)

The cutscenes code has ended up getting changed a lot too, just in the course of using it.
Merge pull request #94 from zsweedyk/BetterHintsUsage

Merging in changes to hint system