[WIP] improved deconstruction, singularity stuff

Atmospherics pipes spawn a stored version of their item inside them and drop it on deconstruction
Disposal pipes spawn a stored version of their item inside them and drop it on deconstruction
Placed cables spawn a stored version of their item inside them and drop it on deconstruction
The singularity destroys these objects and then pulls the placed component to avoid network fuckery

Grilles are now damaged by thrown items