Osmarender: advance to render theme v4, improvements to label positions
and symbols
Osmarender: introduce more symbols
TileCache: synchronized setWorkingSet to avoid concurrent modification
Samples TileStoreLayerViewer: use store's fixed tile size
Rendertheme V4: fixed bug for bitmap tiling, added better tiling example in RenderthemeV4 in Samples app
Samples: rename an svg icon to comply with its png
DisplayModel/TileSize: clamping tile size by default to multiple of 64 to aid symbol development
tag-mapping schema: extend documentation, improve formatting (Alexander
Graf)
Gradle/PMD: upgrade to Gradle 2.1, Android plugin 0.13 and connected required changes to PMD ruleset
Area Shaders: implement shifting so that all bitmaps always tile (only Android, AWT missing)
Samples/RenderthemeV4: make more example use of area shader tiling
Area Shaders: clean up implementation/interface (no functionality change)
Area Shaders: implement shifting so that all bitmaps always tile (AWT)
Rendertheme V4: compute aspect ratio for SVG symbol scaling where only one of width/height is set.
Rendertheme V4: removed the tiling instruction for area shaders and related now unneeded functions
Release Candidate 2 0.5.0-rc2