Some stuff
Changed some stuff
Some code cleanup, removed not used parts and a bit o refactoring
Cleaned up some code(removed functions, moved functions)
Fixes and improvements for server fps limit
Better script hook
Added compiler checks(is C++11 supported, correct gcc version)
Cleaned up some code
Improved EntityManager performance
Optimized release compile settings
Some TaskInfo stuff(currently disabled)
Cleaned up some code
Changed call to OnGameUpdate
Fixed giveWeapon crash(Missing check in sync)
Fixed debug crash
Removed debug message in date function
Some test code
Fixed some other stuff