rating = 50.0f when no aspect counts
merge cleanup
40.07, fixes #68, custom prof name

- added 40.07 mem layouts for win/linux
- updated the game_data.ini with the new labors
- updated the default gridviews to add discipline to military views, and
new labors to full labor view
- removed global weights from weak lawdwarf role
- added a context menu item to clear only the custom profession name
- added a check for a bad health address when a unit has no health
issues
update version, changelog, fixes #67

- update changelog notes
- updated the manual and added both a menu and toolbar link
cleanup leftover test junk
added missing recover wounded column in full labors
equipment fixes, 40.08 layouts (win/linux)

- fixes an issue where weapons strapped to the body weren't included in
inventory
- fixes an issue where assigning a specific weapon to a squad member
wouldn't show up as a conflict/missing item
Move from deprecated QtScript to QJSEngine
Remove unused source files.
Merge remote-tracking branch 'upstream/DF2014' into qt4-compat
Merge pull request #97 from Hello71/qjsengine

Move from deprecated QtScript to QJSEngine
Merge pull request #98 from Hello71/unused

Remove unused source files.
Update BUILDING.txt for latest version.
Merge pull request #99 from Hello71/building

Update BUILDING.txt for latest version.
cleanup and checks to avoid bad addresses

- removed obsolete name reads

#73 bad addresses:
- commented out unused prefix stuff in words
- checks for invalid materials before attempting to read
-
fix setting custom profession name
fix for missing default views

- adds a check for the case where DT is loaded but no views can be found
to ensure at least one view is always loaded
fix uniform item typo
Merge remote-tracking branch 'upstream/DF2014' into qt4-compat

Conflicts:
	inc/models/dwarfmodelproxy.h
	inc/roledialog.h
	src/roledialog.cpp
Merge remote-tracking branch 'upstream/DF2014' into qt4-compat