large map for more performance testing
Merge branch 'master' into dev
heapq apparently worked the first time I tested it.
apparently too much past 300x300 maps we start bumping into recursion depth problems in heapq.
pushed the cross product to be in-function at h -- separate function call was slightly more expensive and wasn't required for clarity.
bumped to 400x400 for more profiling
even more time saved by dropping a single debug line
still trying to figure out why we're blowing past safety and getting closed positions in open_heap
More investigation and cleanup, but no smoking gun.
typo in comment
Fix to heap pathing being retarded
cleanup for movement to master
try pathing the other way.