Development/Source/Primitive.cpp
Development/Source/Primitive.h
 * Now building cube vertices on creation.

Development/Source/Point.cpp
Development/Source/Point.h
 * Higher order points can now take lower order points as constructor parameters.
 * Proper set functions for each order point.

Development/Source/Render.cpp
Development/Source/Render.h
 * High level OpenGL matrix manipulation.

Development/Source/Matrix.cpp
Development/Source/Matrix.h
 * Mostly complete (and totally untested matrix classes).