Added D3 to repo
Index page with d3 script
Somewhat rough adaptation of collision detection example
Actual collision algorithm
Move vector functions to another file
Extract all functions into a separate namespace
Continue functions separation
I just can't live without iterators
Extract collision algorithms
Naive version of color animation and some fixes for border collisions
Rough version of pointer deflector
Basic specs for Vector
Basic specs for Physics
Bring back point specific radiuses
No more 'isRoot'
Hardening Vector
Hardening Physics
Basic specs for Dots with  initialization process
More initialization specs
Another bunch of specs for Dots