Purged all legacy code.
Updated docs.
More docs.
Updated screenshot.
Fixed Entity drawing.
Added impassibilityMap generation.
Implemented complex tile impassibility.
Generalized wouldCollideWithMap(). Added continuous movement with directions and frames.
Implemented movement switch-backs.
Implemented Entity collision detection.
Added Tilemap caching. Fixed Tilemap-Entity ordering.
Updated ImageLoader and screenshot.
Progress on Game.js.
Migrated Canvas methods to Sketch.
Improved Sketch and image loading.
Insiginificant housekeeping.
Socket.io hello world.
Server using requirejs with socket.io. Project structure and additions to lib/.
Server-client experiments.
Screenshot and readme.