minor bugfixes and new tests
refactoring gameboard
fixed GameBoard to handle matched tile destroys
now supports match-4 and destroying rows/columns
reverted match-4 in GameBoard per Polarity
added ability that destroys specific patterns of tiles, like XForce
bug fixes
Making it easier to add characters
added Wolverine XForce
refactored several existing characters and added unit tests
moved unit tests into test/ directory (required for my Eclipse for some reason)
refactored GameEngine tomove processing logic into AbilityComponent
first pass at match-4 and match-5 (including crits)
first step towards unifying blobs and matches
unit tests for all remaining characters, minor refactoring
added Punisher and basic stats to make testing GameBoard easier
Merge pull request #1 from ericries/master

Refactoring GameBoard and added unit tests