When MGCB is launched with the "LaunchDebugger" flag exceptions thrown within an importer/processor are allowed to not handled.
Clear output window when a project is closed.
Merge pull request #2934 from SickheadGames/PipelineToolMinorFix

Clear output window when a project is closed.
Merge pull request #2932 from SickheadGames/BreakWithinProcessor

'Debug Mode' Improvement
Merge pull request #2931 from AndrewCarvalho/develop

Added WindowsGL target to platform target in Content Pipeline project