Merge pull request #17 from joreg/master

added DX9ToDX11 (DX11.Texture 2d) module
Added DisplacementMap
added alpha as displace amount
Merge pull request #18 from letmp/master

Added DisplacementMap
fixing up stuff from failed merging
fxaa11 (copied from girlpower\sm4\depth_edge) + helppatch
cubemap converters
some texture modules + tfx
depth reconstruction filter + colordepth layer
default lighting shaders now deal with non-uniform scale transforms, added more techniques for cubemap shader
added Halo and NoiseDithering, + sprite layer module
noise tfx
more techniques for Blur tfx, added TextureCache module
moved assets to /modules to make it visible for v4
fixed <=0 errors in some tfx, added some new ones

Conflicts:
	nodes/texture11/Filter/TriColor (DX11.TextureFX) help.v4p
	nodes/texture11/Filter/TriColor.tfx
	nodes/texture11/Source/Gradient (DX11.TextureFX) help.v4p
	nodes/texture11/Source/Gradient.tfx

Cherry pick for commit on lost changes
help patch for text and text advanced
Merge pull request #20 from unc-quite/master

fixing up stuff from failed merging
Merge pull request #19 from joreg/master

kinect helppatches + constant.fx fixed
-
Merge branch 'master' of https://github.com/mrvux/dx11-vvvv-girlpower