First commit, already partway through but there are plenty of errors.
Small changes.
Merge branch 'dev' of https://github.com/Cave-Dweller/CaveArt into dev
Fixed some errors, but not happy with the current state.
Delete Pixels.h
Delete Min-GUI.hpp
Delete Canvas.h
Delete GUI_Utils.h
Moving to Qt with OpenGL, as my custom GLFW GUI library was buggy and more for learning.
Merge branch 'dev' of https://github.com/Cave-Dweller/CaveArt into dev
Did some reorganization, moved to Qt Quick 2.0, attempted to improve the Pixel system (added pixel_interface for required methods).
Update README.md
Starting work on an interpreter for the scripting, getting the backbone set up.
Starting work on an interpreter for the scripting, getting the backbone set up.
Added the Int struct and worked out its internal structure, added one of the assignment operators.
Added Bool and Void types, and worked on Int (nearly complete).
Nearly finished up Int, just need to add access methods. Going to start work on the parser and lexer and find a system for adding types that's suitable.
More improvement in the typesystem, modified Pixels.h a little.
Improved Int and changed a few things in the resources and README.
Modified the interpreter header and source a bit.