Implementation of GameBoard

- Constructor implemented
- add() implemented
- getTile() implemented
- getCoordinate() implemented

- private variables added (T _board[][], int _sizeX, int _sizeY)
Implementation of GameBoard

- Addition of output statements in setPlayer
Merge branch 'master' of https://github.com/BKeyworth/Boardgame
Implementation of GameBoard

- Alter setPlayer() with random placement and output
- Alter getPlayer() to use new getPlayerData()
- Implementation of GetPlayerData()
- Implementation of getTile()
- Implementation of getPlayer()
- Implementation of move()
Change to Tile

- Renamed all play() methods in Tile to action(), to fit with the
virtual function