more sing lag spike optimization

tried to cut out possibilities for lag spikes and a bit of balancing
regarding the spark effect(which is now gone from the sing)
no more welding tank issue / additional cont fx

with the inclusion of negative gravitons we have been able to
successfully dampen the singularity's gravitational corona effect.

as long as the sing cant move in containment it cant eat loose
items/objects
Merge pull request #769 from cloroxygen/Bleeding-Edge

more sing lag spike optimization