Working on the feature to allow for expanding of the lagoon triangles
Part 1 of expanding islands containing lagoons
Fix bug island lagoon expansion - single island
Adding some functionality for multi-island expansion
Correct expansion of islands with lagoon
Splitting up basemesh and the expansion islands for the mesh
Splitting channel triangle information from basemesh
Merge branch 'lagoonHandling' of https://github.com/indivisibleatom/MeshCompression into lagoonHandling
Correct population of the corner for a portion of the multiple island channel expansion
Adding population of opposites for multi-island expansion - phase 2
Split multi-island expansion into step wise and together portions
Some changes to improve step-by-step expansion of muliple island case
Adding hacky contraction of islands
Image for paper changes
Adding code for contraction without compaction
Adding code for continuous expansion of islands. Adding some code to contract
Fix bug population of opposites when expanding multiple islands
Bugfix for compaction for lagoon triangles
Adding compaction of mesh - buggy
Hacky fix bug - base mesh compaction - disabling compaction for now