Bumped to 0.3.1 - Mind Walker cannot control armored units; marine cost only +2/unit
Bumped to 0.3.2 (Not releasing yet) - When mind walker dies, unit reverts to original owner; mind control works on armored units again
Working on converting to use patterns
I think everything except the Abilities and listener things are implemented
Implemented stealth and mind-control
Now using eventlistener to listen for unit updates
Fixed unit trail bug
Fixed capturable turn listener and mind control ability