Beregar q

Map stuff needed to do:
```
Change sewer to cracks @ {x = 32566, y = 31338, z = 9}
add aid 50090 to cracks @ {x = 32566, y = 31338, z = 9}
add npc Nokmir @ {x = 32607, y = 31493, z = 14}
add aid 50091 to {x = 32607, y = 31501, z = 13}
add npc Xorlosh @ {x = 32613, y = 31500, z = 14}
add aid 50092 to magic forcefield @ {x = 32611, y = 31497, z = 14}
add aid 50093 to magic forcefield @ {x = 32611, y = 31497, z = 15}
add aid 50094 to skeleton @ {x = 32601, y = 31386, z = 14}
add aid 50095 to crystal @ {x = 32613, y = 31386, z = 14}
add aid 50096 to door @ {x = 32606, y = 31489, z = 14}
corpse @ {x = 32588, y = 31406, z = 14} should contain 3 small topaz
add npc Harog @ {x = 32592, y = 31445, z = 9}
add npc Frafnar @ {x = 32588, y = 31500, z = 14}
add aid 50097 to door @ {x = 32584, y = 31499, z = 14}
add a book about tunnelling @ {x = 32621, y = 31404, z = 10} (not sure if this can be done in RME?)
add aid 50098 to ore wagon @ {x = 32578, y = 31488, z = 9}
add aid 50099 to ore wagon @ {x = 32603, y = 31339, z = 11}
add aid 50100 to ore wagon @ {x = 32599, y = 31505, z = 13}
add aid 50101 to ore wagon @ {x = 32577, y = 31508, z = 9}
add aid 50102 to ore wagon @ {x = 32628, y = 31514, z = 9}
magic forcefield @ {x = 32647, y = 31508, z = 10} should have destination: {x = 32637, y = 31509, z = 10}
add aid 50103 to ore wagon @ {x = 32683, y = 31508, z = 10}
add aid 50104 to ore wagon @ {x = 32700, y = 31449, z = 15}
add aid 50105 to ore wagon @ {x = 32662, y = 31496, z = 13}
add aid 50106 to ore wagon @ {x = 32720, y = 31488, z = 15}
add aid 50107 to ore wagon @ {x = 32688, y = 31472, z = 13}
add aid 50108 to ore wagon @ {x = 32703, y = 31506, z = 12}
add npc Tehlim @ {x = 32727, y = 31420, z = 14}
magic forcefield @ {x = 32745, y = 31467, z = 14} should have destination: {x = 32748, y = 31464, z = 13}
chest @ {x = 32754, y = 31462, z = 15} should contain a Prison Cell Key
add npc Rehon @ {x = 32760, y = 31376, z = 15}
magic forcefield @ {x = 32746, y = 31464, z = 13} should have destination: {x = 32743, y = 31468, z = 14}
add aid 50109 to @ {x = 32571, y = 31508, z = 9}
add aid 50112 to ore wagon @ {x = 32570, y = 31508, z = 9}
add aid 50113 to @ {x = 32617, y = 31513, z = 9}
add aid 50114 to rock @ {x = 32619, y = 31514, z = 9}
add aid 50115 to ore wagon @ {x = 32615, y = 31514, z = 9}
add aid 50116 under rock @ {x = 32619, y = 31514, z = 9}
add aid 50117 to ore wagon @ {x = 32699, y = 31492, z = 11}
add aid 50118 to coal @ {x = 32718, y = 31490, z = 11}
add uid 50107 to bellow @ {x = 32699, y = 31495, z = 11}
```

fixes #797 #652 #662 #703 

Left to do: 
Quests:
- The Royal Rescue
- The Good Guard
- Pythius the Rotten

Misc:
- Add monster spawns
- Add trap tiles on the way to save Rehon that spawns mechanical fighters, seems to be random amount of 2-4 mechanical fighters. They should say "KLICK!" when stepped on it seems
- Create script for bellow with uid 50107.

When the player walks on the bellow x amount of times it should create enough steam to be able to use one of the levers to get a wagon on one of the 4 rails to the left.
missing end