Trying to make level loading more dependent

The view now always is of a fixed size depending on the window size.
The cell size adapts to that size.
Fixed small issue in Debugger
More fixes for view

The view is now completely static in its size. It only depends on the
window size and not on the cell size.
Trying to fix bullet issues.

In larger levels, the bullets are super slow. Don’t know how to fix
this (yet).
Added illustrator file of the logo.
Trying to fix bullet issues (WIP).
Added a badass logo!

Working on the main menu and added a rad no-texture logo. Long live
geometry!