Fixed scenes used in build

issue#74 - Fix Build Setings Following Path Restructure

Fixed scenes used in build  so that they use the new asset path.


Former-commit-id: 84a6ac847b4709b19b9913a72f4f55390b9a7ba2
Updated asset paths in Config.cs

Changed the file path for assets used in the config script & xml


Former-commit-id: dc81cf9c090c01f4ee4a9cf3418b6d2d9df278b1
Merge remote-tracking branch 'upstream/master'

Conflicts:
	ProjectSettings/EditorBuildSettings.asset
	assets/scripts/Config.cs

Former-commit-id: 02a44ca6799a1ba81e3d6937f9f2bb725307479c
added back build settings


Former-commit-id: 2087c440fa651db79238f11b93c1487517bd9038
Pause screen and scene transitions

Scenes are no longer additive when changing scenes but instead replace
each other.
Added a pause screen to local game that can be used to return to the
main lobby.  Escape key to open.


Former-commit-id: fea497a1091aaf9904fbff903b12bb0d92b4dddc
Online pause

Added pause menu in online games.
Pausing disables player input and provides clickable options.
Player can go back to main menu from pause screen, exiting the game, but
proper server disconnecting isn't in yet.


Former-commit-id: 9c934ae40c2f15e45a7f22db706e9ac132540890
removed unused variable


Former-commit-id: c6346d77d24c2403161ee612b7d293625bbcaa99
re-generated config.xml


Former-commit-id: b0a7620eda1745429fc7d49e862084d3cbdd4dea
Moved player network variables

Player status variables are now per player instead of shared across
network, as they should have been.


Former-commit-id: 35bf618ea9865f00e168096da29f273f0fc786e6
Changed pause close key

Enter/Return closes the pause menu.  It was opening and closing every
frame before.


Former-commit-id: 7d1764d37f1b1521135876448fa86ad6bc746561
Removed some pause logic from control scripts


Former-commit-id: d61ffbcb931296b235c67736b8366a83bc8a1f40
added pauseScreen as prefab


Former-commit-id: c281ae4654926fed14e2b32192184bd4ca63fde1
Settings edit_minor


Former-commit-id: 1cbb5003f0fd881c3f15644a7558f6df735da531
Merge branch 'master' of https://github.com/Double-Fine-Game-Club/bad-golf-community-edition

Conflicts:
	ProjectSettings/EditorBuildSettings.asset

Former-commit-id: fc092fe3447a3ceb14d4a9579d21c5c6250db1c7
pauseScreen prefab

Made pauseScreen a prefab so now netPause.cs adds one programatically
when it is included.


Former-commit-id: 262e781dd25d0f7b6d8d1c73f82e4e1dc95c3b3f
buildsettings_mergeconflict


Former-commit-id: 0cf46c8579380a28c567a9ee1cacc098a40a5527
Merged test levels into level_full


Former-commit-id: 40c4c4eb6237592c3c3d92a22aae2a5ff2b9c957
Fixed: time wasn't stopped while paused

Former-commit-id: eeacbacb1358653415fba28089880039fa27bf2a
be more compatible


Former-commit-id: c84f1de79e728f15a081338e78ade07fdbd77c1d
manual merge


Former-commit-id: 3c069636efb0e39531d3e7a10450366262ce8269