Removed comment
Merge branch 'animationFrameIndex' of https://github.com/ZappoMan/hifi into typed_arrays
First pass at laser oculus UI pointer
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
Merge branch 'master' of https://github.com/highfidelity/hifi into typed_arrays
Base implementation of ArrayBuffer
Functional ArrayBuffer class following Qt standard
Fixed up ArrayBuffer::slice() behaviour
Added ArrayBuffer unit tests
Functional sixense "laser" oculus selection mode.
Made Oculus UI framebuffer resize when window resizes
added _starveCount, _silentFramesDropped
Modifications and improvments of the ArrayBuffers
Added ArrayBufferView scriptable objects
Added first draft of DataView scriptable objects
Hooked up ArrayBuffer, ArrayBufferView and DataView to ScriptEngine
Actual stereoscopic 3D UI. Looks better now.
Some type modifications in DataViewPrototype
Minor adjustments
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK