sprite lamp (works on iOS mac and android)
update spine runtime and test case
spine runs on android platform
spine runs on android platform
spine linux works now
spine works on windows now
Merge branch 'v3' into v3_updateSpine

Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
lua compiles ok－need to make it works later
[AUTO][ci skip]: updating cocos2dx_files.json
Update the related cocosstudio lua test cases
Add Default-667h@2x and Default-737h@3x launch images to support iPhone6 and iPhone6+'s native resolution mode
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_rc_fix
Solve the error effect on iOS.
Merge pull request #8740 from natural-law/v3

Solve the error effect of lua runtime template on iOS.
Merge pull request #8727 from CocosRobot/update_cocosfiles_1413432972

[AUTO][ci skip]: updating cocos2dx_files.json
Merge pull request #8737 from samuele3hu/v3_rc_fix

Update the related cocosstudio lua test cases and lua-bindings
Merge branch 'v3' into v3_updateSpine

Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
Merge pull request #8739 from huangshiwu/v3_iphone6hires

Add Default-667h@2x and Default-737h@3x launch images to support iPhone6...
[AUTO]: updating luabinding automatically
Merge pull request #8744 from CocosRobot/update_lua_bindings_1413449574

[AUTO]: updating luabinding automatically