Start of GWT client
More work on conversion
More work on conversion
Tons more work on gwt port.
Finish up logging
New things:

* Legacy ids
* Worker bug fix
* Get methods for blocks
* Chunk loading
* Worker pooling
Client side chunk loading
Format code
Added chunk loading on move and unloading
Minor corrections
Base of the model system + getters for blocks/light for the world
Clean up the calculateLight method
Add ModelBuilder
Finish model rendering
Start of actual rendering
Fix a typo
Fix rendering
Load chunks closer to the camera first
Rebuild neighbour chunks
Use getTexture instead texture