Should make the future process of creating armor and tools much easier. The armor still needs work with textures and rendering though.
Merge remote-tracking branch 'horfius/armorAndTools' into feature/Armor_and_Tools

Conflicts:
	src/main/java/mod/steamnsteel/item/tool/BronzeAxe.java
	src/main/java/mod/steamnsteel/item/tool/BronzeHoe.java
	src/main/java/mod/steamnsteel/item/tool/BronzePickaxe.java
	src/main/java/mod/steamnsteel/item/tool/BronzeShovel.java
	src/main/java/mod/steamnsteel/item/tool/SteelAxe.java
	src/main/java/mod/steamnsteel/item/tool/SteelHoe.java
	src/main/java/mod/steamnsteel/item/tool/SteelPickaxe.java
	src/main/java/mod/steamnsteel/item/tool/SteelShovel.java
	src/main/java/mod/steamnsteel/item/weapon/BronzeSword.java
	src/main/java/mod/steamnsteel/item/weapon/SteelSword.java
	src/main/java/mod/steamnsteel/library/Items.java
Fixed merge artifacts, compilation errors
Renamed ModBlocks and ModItems for consistency and readability
Moved sword to tool package
Introduced Material. Refactored to use material to derive item names.
Merge branch 'feature/Armor_and_Tools' into develop