implemented 'cancel' for OAEnterOAMode so the handle gets removed when calling 'new file'
consider changes of tool-shelf-width and region-height
changes in region-height, tool-shelf-width and region-overlap (for example when the width of the tool-shelf is changed or the user switches to fullscreen) taken into account when drawing the oa-menu
press ctrl while clicking on an icon replaces the current selected models now
recoded mode_title completly
add and replace play nice together now
new operator: random model
minor comment additions; brighter hover-rectangle
added debug msgs
reduced snap-cirlce to 6 points and store them as int instead of float
introduced 'snap point limit' because of bad performance
minor changes to the UI-design
fix: load linked groups correct
works now when saved working-file is saved with 'remap relative path'-option on
random model, random variation, random tag and tag-pick are working now with different oa-files
order and select are working with different oa-files now to
added a try--except block to catch nonexistent keys
align works with different files and different ids but not with IMPLs - this will be done in the next release v1.2 when sessions are going to be introduced
gl_touch should fix the 'textures turn black after a while-bug'
new func: convert models to real, local and single with all the options available for those operators
and with the option to remove the sp-objs