rename some file
Culling tests -> trying to fix dead lock
Point Light in progress
POint Light almost finish
Dead lock fixed
sphere test
POintLight implement but not test close #234
Merge branch 'master' into deffered_shading
big clean semantic on preparing thread
reorded inclusion
supress usless file
finish the clean of prepare render thread
some reparation
add TMQ toi the project
Old frustum culling function
Merge remote-tracking branch 'origin/clean_PreparingThread' into culling_tests
tmq updated
Merge pull request #252 from Another-Game-Engine/culling_tests

Culling tests
Merge pull request #251 from Another-Game-Engine/clean_PreparingThread

Clean preparing thread