many changes

i hav not commit since a will, occupied with work and school. I've
change a whole lot. For now the path is no more random, i've add a path
count if you put mob speed at a round number without decmal it follows
the path. the bug for now is if i havea mob speed with a decimal it does
weird things like 40.2 + 0.1 = 4.3000000001 ... i hate floating points
... anyway ...