Precompute and cache the numeric IDs for resources.
Store vesselType as an Enum to avoid ToString for a minor performance gain.
Added additional logging.
Can now toggle converters on/off in the editor.

Also updated the TacLib to the latest version.
Using textures from jfjohnny5 and the model fix by Ninenium.
Now shows the current vessel's status

Even when prelaunch or when not being tracked.
Split the two operations onto their own lines.
Merge branch 'angavrilov'
Make the version info text smaller.
Made all resources tweakable.
Now respects the length-of-day game setting.

I.e. Kerbin (6 hours) vs Earth (24 hours)
Rebalanced for '1 unit = 1 liter'
Fixed the issue with Electricity consumption and time warp, for real this time.
Added missing KSPModule names
Updated to latest TacLib

ResourceFlowMode.EVEN_FLOW was changed to STAGE_PRIORITY_FLOW in 0.23.5
Stopped adding the life support part module and resources to crewable parts through code (relying on MM for those), and started hiding the exceptions that occur when adding the module and resources to the EVA part.
Fixed issue #18: add "alwaysOn" to the converter.
Fixed issue #20: allow Build Aid in the editor.
Cleanup from stopping adding the life support part module and resources to crewable parts through code.
Bumped version number to 0.9