- Project now builds and runs correctly on all current configurations/platforms. The issue was that minini cannot compile when the Character Set is set to Unicode. This is because the C++ portion of the header file was not made with Unicode characters in mind when the C prototype functions were with Unicode in mind.

The other issue was that the Debug/Win32 settings (such as output directory, working directory, etc) needed to be ported over to the other configurations.
Merge pull request #4 from matthewswar/matt/ini/unicodefix

- Project now builds and runs correctly on all current configurations/platforms