refactored fetchChessPiece, determineChessPiece, and evaluateSuspects methods to have greater consistency
added .settings to gitignore
refactored MoveTokenAnalyzer to draw a clearer distinction between move evaluation methods and handler methods
integrated check, game over, and capture into the Turn handling style
renamed methods getMyType to getChessPieceType and getMySymbol to getChessPieceAllegianceType for clarity
all methods in MoveTokenAnalyzer return a Turn object and in command line mode one can now alternate between next and previous
made Pawn class's getPossibleMoves method a little cleaner
fixed failing test in GameSetupTest. The initial position of the king and queen was reversed
fixedHandleLengthFiveCapture which was still partly not fully using the new Turn api
adjusted pom to support integration testing and made a placeholder class for future integraton testing