Added Harvester
Added Statue Knight
Added basic triggering capabilities
Fixed enemies being able to open locked doors
Merge branch 'interactables' into events
Fixed Door.cs hiding InteractableObject.cs's name field
Added simple support for bosses
Fixed boss healthbars
Cleaning merge
Added several new scripting features; Tangelus encounter mostly finished
Fixed a camera shake issue and added a death event for Tangelus
Mostly finished Aoirlan; tweaked Tangelus's spirits.
Added simple doodads; started work on Wise Men
Added two preliminary abilities to Melchior
Added cosmetic torches and the acid pool ability to Melchior
Balthasar's remaining abilities added
Added Casper and Wise Men encounter
Added proper triggers to Wise Men finale
Fixed multiple doodad spawning