now you can change the size of button
prototype of unit button
apply concede button to use
set status
add init and quit for activity

also add game into battle activity
handle even in different status
add end turn button

also move game from sub activity to engin
players create hero by default
create a pawn with card button
add font support
abstract text button
make activity battle use text button
show number of units in each tile
right click to cancel
move main/battle activities implementation to cpp
make tile selectable