Merge branch 'development' into peter-branch
Current stage of authoritative item management

Need to test CShip items.
Added *.mp4 to gitignore
Fixed BeamBulletScript exception spam

Moved m_overflow check so it has its' own nest.
Fixed PlayerControlScript exception spam when CShip dies

Simply placed a check to make sure the CShip is still alive.
Added shield ship to spawns
Fixed the wave spawning so the shield ship wave is not every wave
Fixed item cloning of CShip weapons

Completely converted the CShip inventory system to be authoritative and
host-side.
Merge branch 'MikeyBranch' into development
Merge branch 'peter-branch' into development
Merge branch 'development' of https://github.com/doctorspoof/SpaceShooter into development
Fixed support shield shader wibble distance and error throwing, fixed case/break in playercontrol
Fixed spawning large waves again
Fixed scene issues
Added another 2 large shield ship waves and increased spawn time between waves to 60
Shield wibble over network and big map enemy blobs fix
Merge branch 'development' of https://github.com/doctorspoof/SpaceShooter into development
Hotfix for beam impact force
Deleted meta files. Again.
Merge branch 'development' of https://github.com/doctorspoof/SpaceShooter into development