Merge pull request #1 from EddyEpic/master

Update TileMapBehaviourInspector.cs
Update README.md

Removed paragraph about missing editing GUI.
Added paragraph about missing layering system.
Added EddyEpic to credits.
Updated Demo4 to mention new GUI.
Changed all demo scenes to be text serialized.
Added support for multiple mesh modes.

Added demo 6 to showcase the different modes.
Cleared up some coordinate logic (tile 0,0 should be in the lower left).
Demo fixes.

Fixed z coordinate of TileMap in demo 2 and 3, they were clipped by the
camera.
Fixed y coordinate of TileMap in demo 4, it was overlapping the text.
Changed demo 1 to include an empty GameObject with known position.
Merge pull request #1 from mizipzor/master

UnityTileMap merge