New blocks on the block
Added textures for iron and double HP blocks
Added dynamic blockload.
Changed how blocks are added.
Merged with updated maploader
Solved conflicts
Added support for multiple textures in a block
Ball stuck on pad lololololololololol

Ball gets "launched" from pad at beginning of game and when a life is
lost
Merhge
"Fixed" filters
Score is now properly loaded
tweak
Merge remote-tracking branch 'origin/master' into Cuz-bored

Conflicts:
	BO360/BO360/BOObjectManager.cpp
merge
merge