Internal: allow InternalEngine to be stopped and started

Once the current engine is started you can only close it once. Once closed the engine cannot be started again. This commit adds a stop method which signals the engine to free it's resources but in a way that allows restarting.

This is done by introducing InternalEngineHolder which is a wrapper around InternalEngine. This allows to add the stop() method without adding complexity the engine implementation. InternalEngineHolder also serves an entry point for listeners (incoming and outgoing) to other ES components, which removes the needs add/remove them if the engine is stopped.

Closes #8784
[ENGINE] Add engine lifecycle store reference to EngineHolder

This commit add the engines reference to the store out of the actual
implementation into the hodler since the holder manages the actual lifcycle.
Engine internal references like per searcher or per recovery are kept inside
the actual implemenation since the have a different lifecycle.