initial index
update gitignore
Fix #51 - Move to cast a skill if needed
Add class to support RSW effects
Would like to fix the effect id 47 : torch, one of the most used effect to activate it (weird informations: hardcoded life time, auto-repeat, hardcoded offset).
Add class to manage entity’s animation/transition.
- Add support for effect functions.
- Add support for effect 60, 420, 421, 422, 423 (@size, @monsterbig, @monstersmall).
- Move item falling action to the new class.
Add buttons to open Skills and Stats Window on level up
Fix async problem with component
Component isn’t removed from the scene if it is append just before for the first time. Scenario:
```component.append();
component.remove()```
It’s possible the append() finish loading after the remove() is executed because of a timeout.
Fix ChatRoom UI css bug (because of an update ?)
Fix #54 - moving when clicking on UI element
Fix #55 - Stone cursed monster should not play animation
Fix #56 - display hurt animation at each damage
Fix converter regex removing the hat prefix
Now parsing PACKET_ZC_ITEM_FAVORITE
Fixed audio problem while enabling/disabling it

http://forum.robrowser.com/?topic=32331.0
Close #51 - Using attackRange+1 while casting skill
Official client is using the attackRange+1 as the max allowed distance to cast a skill. It seems the emulator is allowing a attackRange+2, not sure if it’s a bug or a special behavior to handle precision errors or lag.
Introduce missing Hair look up table
Fix little bug on character attack, also following #51
Fix level up buttons not removed when using shortcut
moved to data.aesirworld.com remote client
proxy addr change