Timer -> stopwatch. Better name for what it is, and its API is pretty close to a match for Microsoft's C# class of the same name.
Getting rid of some old code.
Deserialization! Adding a dependency on msgpack-c, and implementing a fairly braindead load(map) macro.
Account for 6 params...
Use unordered_map.
Much nicer (less verbose) preprocessor magic.
Dummy implementation of IByteStream.
serialize to map now has both load and save.
wait faster.