Made class selection and species selection look better
Added lore to some races and fixed a few character customizing bugs
All species now have lore
Added stat evasion

Based on player's dexterity and weight of items in pack
Fixed a few bugs

-Text won't show up in message log after creating character: "1 bread
added to inventory"
-Evasion calculates properly and does not crash game
-Stats now calculate at character init as well as every turn
Added new invisible stat: Stealth

Stealth contributes to Evasion
Added new species- Dark Elf

This elf, while weaker in magic, has a higher dexterity and stealth
attribute, making this ideal for the upcoming Stalker class
Added new class- Stalker

This class has a much higher stealth and dexterity, at sacrifice of
every other stat.

Also changed stealth balancing to be more accomidating
Faerie Armor change

Faeries can now were faerie armor (extremely rare though)
Gnome Change

Gnomes are less intelligent, but are stealthier now
Added equipment slots

Added 7 equipment slots
Fixed equipment slots

Added cloth robe
Fixed a few equip bugs
Added new stat: "Armor"
Fixed a crash bug with calculating armor
Added new attribute: Stoneflesh

Gives 1 defense per level
Modified Inventory Drawing

If player has attributes, inventory draws at 91 instead of at 90
Some documentation
Merge pull request #13 from rangerofthewest/rangerofthewest

Rangerofthewest