Add VanillaCommandWrapper which allows use of vanilla commands instead of Bukkit's versions
Fire PreLogin Events in Offline Mode
Log Cause of Unexpected Exceptions
Invert command complete check
Upstream merge
Fall back to our own URL clicking method as it works with more cases.
Allow the console to use vanilla commands
Stage BiomeDecorator so we can get line numbers to match for stack traces.
Re-add the particle API
Upstream merge, nothing major.
Fix accidentally reverted mc-dev imports.
Force Load Chunks for Biome Decoration. May solve some random.nextInt() crashes people have been seeing.
Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.
Save ticks lived to nbttag
Revert "Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time."

This reverts commit 06233ce472ffb2474ee0935cbbf6609ab5ad706f.
Fix patches some more.
Redo previous getCubes removal.
Fix patch tree.
Add the getCubes patch back. Turns out the user with lockups had 23k+ entities in a single chunk.
Add option to nerfs mobs from spawners. When this option is enabled, mobs which originate from a mob spawner will not have any AI, ie: brains. They will generally only be affected by water movement, with the exception of blazes which will still emit fireballs and float up and down.
This is disabled by default as it has a strong behavioural impact.