issue #2772 add async load for Armature
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Armature
issue #2772 move directory CCArmature to CocoStudio
closed #2772: fixed some bug for Armature
issue #2772 merge develop
issue #2772: delete CCShaderNode.js
issue #2772 Optimize javascript code for Armature
fixed #2798 : disable webgl on mobile browser
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Armature
fixed #2772 fixed transform bug for Armature in canvas model
issue #2772 	optimize updateOffsetPoint
issue #2772 update samples commit
Merge pull request #1118 from xingsenma/Armature

closed #2772: Optimize Armature logic , add blend Type supported
Merge pull request #1119 from ShengxiangChen/issue_fullscreen

fixed #2798 : disable webgl on mobile browser
fixed #2801: Remove cc.RectMake . Use cc.rect instead.
fixed #2801: Remove cc.SizeMake . Use cc.size instead.
fixed #2801: Remove cc.PointMake . Use cc.p instead.
fixed #2801: Change local variable from _actionManager to _animationManager.
fixed #2801: Rename tileAt to getTileAt.
fixed #2801: Rename Sequence.initOneTwo to Sequence.initWithTwoActions